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Pagan Bishop added a comment - 26/Sep/07 12:29 PM
Indirectly related, but are meant to solve similar problems.
I could be wrong but this may not be possible since the sit target becomes a prim property. But you can move and rotate avatars using llSetLinkPrimitiveParams since the avatar is just a link in the linkset.
"But you can move and rotate avatars using llSetLinkPrimitiveParams since the avatar is just a link in the linkset."
!!!! I did not know this. Wow. Sometimes, they talk about puppeteering. This could be a simple minded example. i am thinking of a set of controls sort of like the camera controls. Once you are sitting, you can add a personal adjustment up/down/left/right/front/back. All users would be able to do this whenever they want.
the values could even be sticky. If an AV chooses to sit a little to the front, the next time it would still sit a little to the front (on the same or different object). |
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