|
|
|
[
Permlink
| « Hide
]
Lex Neva added a comment - 19/Aug/07 09:51 AM
I've never seen this myself, but my group's land has building enabled. This bug reminds me of the way that llModifyLand() only works if the object's owner is logged in and in that region.
Please fix this bug very soon!!!!! - we can´t work - our guests goin away.
For the last couple of months, I have noticed this symptom with Teleports on several sims that used to work fine. The TPs would work while I was on the sim, then I would get many, many messages that the object could not be rezzed while I was off the sim. I recently noticed that if I set the land permissions to allow anyone to rez, these TPs will work when I am away from the sim. While it is cool to have these TPs working, the land is at risk for all to rez on, and creates continual work for me to remove trash and squaters.
Added script and simulation components to which this issue is likely a part of.
This needs to be fixed in the next release. Actually, should have already been fixed. I wonder how many creator's products have been broken by this? Enabling all build on the land is NOT safe unless you like cleaning up, or having your prim count exceeded by a litter bug.
I am sure I am missing something but why should an object set to group B be allowed to rez?
Harleen,
The owner of the object has rezz priviledges on the land. The object isnt deeded. So the owner of the land has "Always allow 'Create Objects'" ability in group A?
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||