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Key: SVC-560
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Major Major
Assignee: Unassigned
Reporter: Burgundy Rahja
Votes: 5
Watchers: 1
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2. Second Life Service - SVC

Script can only rezz object on group deeded land while I am logged in

Created: 19/Aug/07 09:04 AM   Updated: 14/Sep/08 06:02 PM
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Component/s: Groups, Scripts, Simulation
Affects Version/s: 1.18.0
Fix Version/s: None

Environment: w2k
Issue Links:
Duplicate


 Description  « Hide
I have an scripted object which rezzes a tranport vehicle. The object is on land deeded to group A. The land has permissions blocking builds except for the group A. The scripted object is rezzed on the land by an owner with appropriate permissions and is assigned to group B. Now the owner or user in Group B can touch the object and get a transport vechicle to rezz. (The script checks for isOwner or sameGroup). This all works wonderfully until the object owner logs out of SL. At this stage the script silently fails to Rez the transport vehicle object. Debug trace confirms the call to llRezObject is made, but nothing happens and there is no debug channel or other notification. If the owner logs back into SL things go back to normal.

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Lex Neva added a comment - 19/Aug/07 09:51 AM
I've never seen this myself, but my group's land has building enabled. This bug reminds me of the way that llModifyLand() only works if the object's owner is logged in and in that region.

Veronika Schumann added a comment - 20/Dec/07 11:54 PM
Please fix this bug very soon!!!!! - we can´t work - our guests goin away.

PM Sands added a comment - 21/Dec/07 06:53 AM
For the last couple of months, I have noticed this symptom with Teleports on several sims that used to work fine. The TPs would work while I was on the sim, then I would get many, many messages that the object could not be rezzed while I was off the sim. I recently noticed that if I set the land permissions to allow anyone to rez, these TPs will work when I am away from the sim. While it is cool to have these TPs working, the land is at risk for all to rez on, and creates continual work for me to remove trash and squaters.

anthony reisman added a comment - 03/Jan/08 08:09 AM
Added script and simulation components to which this issue is likely a part of.

scott69 sodwind added a comment - 04/Jan/08 10:34 PM
This needs to be fixed in the next release. Actually, should have already been fixed. I wonder how many creator's products have been broken by this? Enabling all build on the land is NOT safe unless you like cleaning up, or having your prim count exceeded by a litter bug.

Harleen Gretzky added a comment - 21/Jan/08 08:51 PM
I am sure I am missing something but why should an object set to group B be allowed to rez?

Burgundy Rahja added a comment - 22/Jan/08 07:48 AM
Harleen,

The owner of the object has rezz priviledges on the land. The object isnt deeded.


Harleen Gretzky added a comment - 13/Sep/08 09:25 AM
So the owner of the land has "Always allow 'Create Objects'" ability in group A?

Harleen Gretzky added a comment - 14/Sep/08 06:02 PM
Duplicate of MISC-488