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Key: SVC-4302
Type: New Feature New Feature
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Pandora Wrigglesworth
Votes: 1
Watchers: 1
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2. Second Life Service - SVC

Suggested LSL function llLinkParticleSystem(integer link, list rules) for setting particle effects properties on linked prims

Created: 25/May/09 01:46 AM   Updated: 25/May/09 02:42 AM
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Component/s: Scripts
Affects Version/s: None
Fix Version/s: None

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 Description  « Hide
When you have an object made of multiple linked prims and you need to dynamically alter the particle effects on multiple child prims, it is currently necessary to have a script in each prim whose particle effects need to change. This can be very wasteful if that is the only thing the prim needs a script for.

I suggest adding a new LSL function.

llLinkParticleSystem(integer link, list rules)

Much like llSetLinkTexture(), this function would allow a single script in one prim to alter the particle system properties of other prims in the same link set.

With this funciton, a birthday cake with ten candles would only need one script instead of eleven and would avoid the need for link_message traffic to handle dynamic changes to particle effects.



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Chalice Yao added a comment - 25/May/09 02:38 AM
This function, as well as a whole slew of more link-related functions is utterly important for one simple reason.

It allows to put effects and functionality into prims, without the overhead of additional scripts and/or adding scripts into every prim of an object. I fully endorse this.


Gellan Glenelg added a comment - 25/May/09 02:42 AM
Duplicate of SVC-3360