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If you were logged in you would be able to see more operations.
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Issue Links:
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Relates
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This issue Relates to:
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SVC-4192
Third Party prims can be used to poison a plots search page and make non-Adult plots hidden to non-verified AVs
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ARVD-1
Terminate All Installation of any "Adult Content" filtering, Relocation, Banning, Viewer Modifications, Server Modifications
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VWR-13032 Request for contextual based search functionality to be added to the viewer and to parcel options.
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VWR-12977 Please add the ability to Filter out PG rated content.
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SVC-4149 Meta Issue for Adult content keyword filter refinement
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SVC-3156 Suggest Next Steps for Grid Interoperability Work
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SVC-676 Stopping texture theft and stop spreading of stolen items
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This issue is related to by:
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MISC-2736
Remove "Ladyboy" from the list of Adult keys!
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SVC-4166 Ability to remove stolen IP being resold
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MISC-2733 Please make people who have elected not to see adult content invisible to me
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SVC-456 Meta-Issue: Improved Anti-Griefer Tools
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VWR-14778 Protecting user information and content provider IP
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What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea of a content ratings system makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content before it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL could be the rating auth, as they have a substantial risk displaying unrated content - ideally it should not display any unrated content at all), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content. Ideally ALL content submitted for ratings should be screened.
Unrated content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unrated content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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Description
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea of a content ratings system makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content before it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL could be the rating auth, as they have a substantial risk displaying unrated content - ideally it should not display any unrated content at all), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content. Ideally ALL content submitted for ratings should be screened.
Unrated content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unrated content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services) |
Show » |
made changes - 30/Apr/09 12:20 PM
| Field |
Original Value |
New Value |
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Description
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction, but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy.
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction, but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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made changes - 30/Apr/09 12:28 PM
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Summary
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Create a content ratings system to prevent avatars and content rezzing in sims with the wrong rating
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Create a content ratings system to prevent offensive content rezzing in sims with the wrong rating
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made changes - 30/Apr/09 12:35 PM
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Link
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This issue Relates to SVC-4149
[ SVC-4149
]
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made changes - 30/Apr/09 01:56 PM
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Link
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This issue Relates to MISC-2727
[ MISC-2727
]
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made changes - 01/May/09 05:08 AM
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Link
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This issue Relates to SVC-3156
[ SVC-3156
]
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made changes - 01/May/09 05:10 AM
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Component/s
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Inventory
[ 10220
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Component/s
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Search
[ 10140
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Component/s
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Teleport
[ 10039
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made changes - 01/May/09 05:20 AM
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Component/s
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Interop - Agent Domain
[ 10201
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Component/s
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Search
[ 10140
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Component/s
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Teleport
[ 10039
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made changes - 01/May/09 05:21 AM
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Component/s
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Permissions
[ 10221
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Component/s
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Search
[ 10140
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Component/s
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Simulation
[ 10042
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Component/s
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Teleport
[ 10039
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made changes - 01/May/09 05:47 AM
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Description
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What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction, but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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made changes - 01/May/09 06:18 AM
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Affects Version/s
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1.26 Server
[ 10420
]
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made changes - 01/May/09 06:22 AM
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Link
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This issue is related to by SVC-456
[ SVC-456
]
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made changes - 01/May/09 06:36 AM
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Affects Version/s
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1.23.0
[ 10341
]
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made changes - 01/May/09 11:47 AM
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Link
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This issue is related to by MISC-2733
[ MISC-2733
]
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made changes - 01/May/09 09:57 PM
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Link
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This issue is related to by MISC-2736
[ MISC-2736
]
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made changes - 02/May/09 01:02 AM
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Description
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What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
made changes - 02/May/09 01:06 AM
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Description
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
made changes - 02/May/09 05:02 AM
|
Description
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL?), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content.
Unscreened content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unscreened content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL could be the rating auth, as they have a substantial risk displaying unrated content - ideally it should not display any unrated content at all), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content. Ideally ALL content submitted for ratings should be screened.
Unrated content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unrated content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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made changes - 02/May/09 06:01 AM
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Link
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This issue Relates to SVC-676
[ SVC-676
]
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made changes - 02/May/09 08:57 AM
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Description
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What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL could be the rating auth, as they have a substantial risk displaying unrated content - ideally it should not display any unrated content at all), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content. Ideally ALL content submitted for ratings should be screened.
Unrated content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unrated content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
|
What we really need in SL is a content ratings system.
It is clear to many of us that a land and search rating system, though well intentioned, is not sufficient in any way. Age verification via passports/drivers licenses and other public information has been ruled as insufficient by many countries, and payment information for age check is forbidden by credit card companies, so this idea of a content ratings system makes no use of the ideas that have no legal validity.
This idea puts the control back on the sim owners, where the control should always have been. It puts the control to the buyers of content, so they know the maturity level of the items they buy. This is so that content can be sold better, and controlled better by the users of that content. This idea states that Linden Lab has a responsibility to the users, to make sure they have access to the kinds of content they expect to see in their sims, and can screen out what they do not wish to see in their sims that they pay land fees on.
Now. The main issue for sim owners both individual and corporate was the inability to prevent the rezzing of adult and offensive content on sims meant for general audiences only.
Some of these corporations wanted to both keep their local content in, and only allow screened content from the outside in.
It is still impossible in Second Life to truly block offensive and/or adult content *before* it is rezzed in inappropriate circumstances.
My general idea is as follows:
Second Life allowing avatars to move from grid to grid, and have access to a filtered inventory - according to the filters set by the sim owners.
Create an OPT IN system, allowing content creators to prescreen content into PG, M and AO ratings. This content would be available to the Main Grid as usual, and the option would be to allow this screened and rated content to flow across grids. Say PG could flow into other grids like the Teen Grid, and PG content could flow back from TG back into Main Grid.
Avatars wearing rated content can be filtered. Avs wearing unscreened/adult content will be unable to rez into a sim that bars unscreened and/or adult content.
This should be a system that content creators would have to pay a small fee for - perhaps a percentage of money from each transaction (XStreetSL could be the rating auth, as they have a substantial risk displaying unrated content - ideally it should not display any unrated content at all), but open to other monetization methods.
PG content should be tightly screened under this system, so that it can be bought and allowed across grids and sims without fear, especially to those educational and corporate customers who need strong controls on inflowing content. Ideally ALL content submitted for ratings should be screened.
Unrated content should be treated as it is right now, allowed on the Mainland, but unable to be ported from grid to grid, or to sims that bar unrated content. This is a solution that would restore some greatly needed confidence to the inventory system. It will also lower the costs of Second Life content for standalone corporate and educational customers, who will be able to choose from a competitive market of individual content creators, making Second Life a more attractive platform.
I understand it will not be easy. A big issue will be the permissions system. I believe the permissions system can be handled via the licensing of the standalone platform to customers. (that it will have to be enforced to have access to Second Life inventory services)
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made changes - 02/May/09 03:18 PM
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Link
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This issue is related to by SVC-4166
[ SVC-4166
]
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made changes - 02/May/09 04:22 PM
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Component/s
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Groups
[ 10222
]
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made changes - 03/May/09 12:24 PM
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Link
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This issue Relates to SVC-4192
[ SVC-4192
]
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made changes - 08/May/09 10:11 AM
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Link
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This issue is related to by WEB-1083
[ WEB-1083
]
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made changes - 20/Jul/09 04:48 PM
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Link
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This issue is related to by VWR-14778
[ VWR-14778
]
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made changes - 23/Jul/09 11:50 PM
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Affects Version/s
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1.27 Server
[ 10460
]
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Affects Version/s
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1.23.0
[ 10341
]
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