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Issue Details (XML | Word | Printable)

Key: SVC-400
Type: New Feature New Feature
Status: Open Open
Priority: Major Major
Assignee: Unassigned
Reporter: Francis Kline
Votes: 20
Watchers: 0
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2. Second Life Service - SVC

To combat Ad Farms and small plots: include number of parcels in tier as well as area.

Created: 07/Jul/07 12:48 PM   Updated: 22/Sep/08 03:40 PM
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Component/s: None
Affects Version/s: 1.18.0
Fix Version/s: None

Issue Links:
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 Description  « Hide
There has been a lot of talk on the problems of 16 sqm parcels and ad farms. Mainly that they are unsightly and disrupt people's ability to enjoy land on the mainland. There are also many suggestions on how to solve this and ensuing discussions about their issues. I would like to throw my hat into the ring with a new suggestion:

Land tier should include a number of parcels as well as an area. Perhaps one parcel for every 512, plus 2 to help people with small tiers. The parcels could be any size, so people could use 16 sqm if they need, but it a more significant use of rescources.

This should affect very few people other then those with a very large numbers or parcels, who are nearly all the offendors.



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Francis Kline made changes - 07/Jul/07 12:49 PM
Field Original Value New Value
Priority Normal [ 4 ] Major [ 3 ]
kerunix Flan made changes - 12/Jul/07 09:14 AM
Link This issue Relates to MISC-412 [ MISC-412 ]
kerunix Flan made changes - 12/Jul/07 09:15 AM
Link This issue Relates to MISC-412 [ MISC-412 ]
kerunix Flan made changes - 12/Jul/07 09:16 AM
Link This issue is related to by MISC-412 [ MISC-412 ]
Francis Kline made changes - 17/Jul/07 03:09 AM
Link This issue is related to by SVC-246 [ SVC-246 ]
Francis Kline made changes - 17/Jul/07 03:11 AM
Link This issue is related to by VWR-1017 [ VWR-1017 ]
Francis Kline made changes - 17/Jul/07 03:24 AM
Summary Ad Farms and small plots, include number of parcels in tier as well as area. To combat Ad Farms and small plots: include number of parcels in tier as well as area.
Affects Version/s 1.18.0 [ 10100 ]
oryx tempel made changes - 22/Aug/07 11:55 AM
Link This issue is related to by MISC-608 [ MISC-608 ]
Rob Linden made changes - 22/Dec/07 01:02 AM
Workflow jira [ 13605 ] jira-2007-12-21 [ 20715 ]
Rob Linden made changes - 22/Dec/07 01:23 AM
Workflow jira [ 20715 ] jira-2007-12-21 [ 21887 ]
Rob Linden made changes - 23/Dec/07 12:14 AM
Workflow jira-2007-12-21 [ 21887 ] jira-2007-12-22a [ 48249 ]
Rob Linden made changes - 23/Dec/07 12:31 AM
Workflow jira-2007-12-21 [ 48249 ] jira-2007-12-22a [ 49203 ]
sammy thielt made changes - 31/Jan/08 10:59 AM
Link This issue Relates to MISC-608 [ MISC-608 ]
sammy thielt made changes - 31/Jan/08 10:59 AM
Link This issue is related to by MISC-608 [ MISC-608 ]
sammy thielt made changes - 31/Jan/08 11:07 AM
Link This issue is related to by VWR-1017 [ VWR-1017 ]
Alexa Linden made changes - 22/Sep/08 03:40 PM
Comment [ AdFarmers are getting smarter, realising the majority of Second Life inhabitants are fed up with their blatant disregard for plain common decency with regard to neighbours, running extortion rackets aimed at Mainland dwelling avatars etc. So any proposal is good one as long as it works to stop them.
Many of them have now attempted to legitimise their foul business practices.
This is shown especially in the case of Kalyrra Heart one of the most notorious and blatant adfarmers in second life.
This avatar has gone so far as to create a skin and clothing business, in addition to offering island rental areas and bay city parcel sales.
The skins although far from highest quality available in second life are a passable product, and could provide her with an income in their own right if she had not made herself an object of most avatars disdain.
Her Island Rentals although not completely sure of the prices offered, seem to be a fair deal in which the purchase price of the plots covers the first months rental, which I must say surprised me.
Due to her continued overpricing of all mainland parcels within the bay city area, and her known extortion rackets being run throughout the rest of the Mainland.
Obviously Kalyrras skins and clothing business as it stands now, will never compete with the quality products on offer in Second Life, but I can't help thinking if she changed the name of her company and stopped the dishonesty she is now unfortunately known for her business could possibly become successful instead of just being a front for her current unhanded dealings.
It is a shame Kalyrra Heart feels the best way she can make money in Second Life is by annoying and upsetting the other users of the game, as with a bit of effort I think she could have actually been successful as a creator, rather than through destruction!
]
Sue Linden made changes - 13/Nov/08 12:02 PM
Workflow jira-2007-12-22a [ 49203 ] jira-2008-11-14 [ 80181 ]
Sue Linden made changes - 13/Nov/08 04:26 PM
Workflow jira-2008-11-14 [ 80181 ] jira-2008-11-14a [ 86083 ]
Sue Linden made changes - 13/Nov/08 04:39 PM
Workflow jira-2008-11-14 [ 86083 ] jira-2008-11-14a [ 89826 ]
Sue Linden made changes - 13/Nov/08 04:47 PM
Workflow jira-2008-11-14 [ 89826 ] jira-2008-11-14a [ 92454 ]