
|
If you were logged in you would be able to see more operations.
|
|
|
|
Environment:
|
This issue is unrelated to any client environment.
|
|
Issue Links:
|
Duplicate
|
|
This issue duplicates:
|
|
|
SVC-206 When new users teleport into a non-empty region, Agent Time spikes and sim performance drops signfigantly for a short period time
|
|
|
|
|
|
This issue is original of duplicate:
|
|
SVC-394
SIMs are running at 50% of their previous speed. Grid-wide problem.
|
|
|
|
|
Relates
|
|
|
|
This issue is related to by:
|
|
VWR-1428
major lag after rolling restarts
|
|
|
|
|
MISC-366
Simulator Performance poor when more than 20 avatars, reset doesn't help, scripts function extremely slow
|
|
|
|
|
|
|
| Linden Lab Issue ID: |
SL-47081
|
Earlier info on the blog: http://blog.secondlife.com/2007/06/28/rolling-restart-starting-1045-pst/
Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.
Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.
This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.
Please vote for this issue, so Linden will pick this up fast and fix this.
|
|
Description
|
Earlier info on the blog: http://blog.secondlife.com/2007/06/28/rolling-restart-starting-1045-pst/
Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.
Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.
This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.
Please vote for this issue, so Linden will pick this up fast and fix this. |
Show » |
made changes - 02/Jul/07 02:58 AM
| Field |
Original Value |
New Value |
|
Priority
|
Normal
[ 4
]
|
Blocker
[ 1
]
|
made changes - 02/Jul/07 04:07 AM
|
Link
|
|
This issue is related to by VWR-1428
[ VWR-1428
]
|
made changes - 02/Jul/07 10:19 AM
|
Link
|
|
This issue is related to by MISC-366
[ MISC-366
]
|
made changes - 02/Jul/07 10:51 AM
|
Summary
|
Huge decrease in performance of simulator after rolling restart of 28 juni!
|
Huge decrease in performance of simulator after rolling restart of 2007-06-28
|
made changes - 02/Jul/07 10:52 AM
|
Description
|
Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.
Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.
This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.
Please vote for this issue, so Linden will pick this up fast and fix this.
|
Earlier info on the blog: http://blog.secondlife.com/2007/06/28/rolling-restart-starting-1045-pst/
Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.
Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.
This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.
Please vote for this issue, so Linden will pick this up fast and fix this.
|
made changes - 02/Jul/07 10:53 AM
|
Summary
|
Huge decrease in performance of simulator after rolling restart of 2007-06-28
|
Huge decrease in simulator performance after 2007-06-28 rolling restart
|
made changes - 02/Jul/07 10:55 AM
|
Linden Lab Issue ID
|
|
SL-47081
|
made changes - 02/Jul/07 11:09 AM
|
Comment
|
[ Thanks for the info so far, our devs have been notified and there appears to be a large increase in agent time since after the rolling restart (an observation some of you have emailed me about). We're investigating further.
]
|
|
made changes - 02/Jul/07 11:46 AM
|
Link
|
|
This issue is related to by VWR-864
[ VWR-864
]
|
made changes - 02/Jul/07 12:31 PM
|
Assignee
|
|
Mani Linden
[ Mani Linden
]
|
made changes - 03/Jul/07 10:07 AM
|
Link
|
|
This issue is related to by SVC-206
[ SVC-206
]
|
made changes - 03/Jul/07 04:56 PM
|
Status
|
Open
[ 1
]
|
Resolved
[ 5
]
|
|
Resolution
|
|
Fixed Internally
[ 7
]
|
|
Assignee
|
Mani Linden
[ Mani Linden
]
|
Tofu Linden
[ Tofu Linden
]
|
made changes - 04/Jul/07 03:24 AM
|
Link
|
|
This issue is duplicated by SVC-394
[ SVC-394
]
|
made changes - 04/Jul/07 10:05 AM
|
Status
|
Resolved
[ 5
]
|
Reopened
[ 4
]
|
|
Resolution
|
Fixed Internally
[ 7
]
|
|
made changes - 06/Jul/07 05:14 AM
|
Status
|
Reopened
[ 4
]
|
Resolved
[ 5
]
|
|
Resolution
|
|
Fixed
[ 1
]
|
made changes - 06/Jul/07 10:11 AM
|
Resolution
|
Fixed
[ 1
]
|
|
|
Status
|
Resolved
[ 5
]
|
Reopened
[ 4
]
|
made changes - 06/Jul/07 11:46 AM
|
Status
|
Reopened
[ 4
]
|
Resolved
[ 5
]
|
|
Resolution
|
|
Fixed
[ 1
]
|
made changes - 06/Jul/07 01:54 PM
|
Status
|
Resolved
[ 5
]
|
Closed
[ 6
]
|
made changes - 08/Jul/07 01:46 PM
|
Resolution
|
Fixed
[ 1
]
|
|
|
Status
|
Closed
[ 6
]
|
Reopened
[ 4
]
|
made changes - 09/Jul/07 12:14 AM
|
Status
|
Reopened
[ 4
]
|
Resolved
[ 5
]
|
|
Resolution
|
|
Fixed
[ 1
]
|
made changes - 09/Jul/07 12:18 PM
|
Status
|
Resolved
[ 5
]
|
Closed
[ 6
]
|
made changes - 27/Jul/07 08:24 PM
|
Resolution
|
Fixed
[ 1
]
|
|
|
Status
|
Closed
[ 6
]
|
Reopened
[ 4
]
|
made changes - 29/Jul/07 05:39 PM
|
Status
|
Reopened
[ 4
]
|
Closed
[ 6
]
|
|
Resolution
|
|
Fixed Internally
[ 7
]
|
made changes - 30/Jul/07 02:25 AM
|
Link
|
This issue is related to by VWR-864
[ VWR-864
]
|
|
made changes - 29/Nov/07 12:02 PM
|
Resolution
|
Fixed Internally
[ 7
]
|
|
|
Status
|
Closed
[ 6
]
|
Reopened
[ 4
]
|
made changes - 29/Nov/07 12:03 PM
|
Status
|
Reopened
[ 4
]
|
Closed
[ 6
]
|
|
Resolution
|
|
Fixed
[ 1
]
|
made changes - 22/Dec/07 01:48 AM
|
Workflow
|
jira
[ 13435
]
|
jira-2007-12-21
[ 23273
]
|
made changes - 23/Dec/07 12:33 AM
|
Workflow
|
jira-2007-12-21
[ 23273
]
|
jira-2007-12-22a
[ 49315
]
|
made changes - 13/Nov/08 12:11 PM
|
Workflow
|
jira-2007-12-22a
[ 49315
]
|
jira-2008-11-14
[ 82858
]
|
made changes - 13/Nov/08 04:51 PM
|
Workflow
|
jira-2008-11-14
[ 82858
]
|
jira-2008-11-14a
[ 93719
]
|
made changes - 25/Oct/09 12:34 PM
|
Link
|
This issue is related to by SVC-206
[ SVC-206
]
|
|
made changes - 25/Oct/09 12:35 PM
|
Link
|
|
This issue duplicates SVC-206
[ SVC-206
]
|
|