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Key: SVC-385
Type: Bug Bug
Status: Closed Closed
Resolution: Fixed
Priority: Showstopper Showstopper
Assignee: Tofu Linden
Reporter: Ruud Lathrop
Votes: 286
Watchers: 0
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2. Second Life Service - SVC

Huge decrease in simulator performance after 2007-06-28 rolling restart

Created: 02/Jul/07 02:15 AM   Updated: 25/Oct/09 12:35 PM
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Component/s: Performance, Scripts, Simulation
Affects Version/s: 1.17.0
Fix Version/s: None

Environment: This issue is unrelated to any client environment.
Issue Links:
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Linden Lab Issue ID: SL-47081


 Description  « Hide
Earlier info on the blog: http://blog.secondlife.com/2007/06/28/rolling-restart-starting-1045-pst/

Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.

Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.

This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.

Please vote for this issue, so Linden will pick this up fast and fix this.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Ruud Lathrop made changes - 02/Jul/07 02:58 AM
Field Original Value New Value
Priority Normal [ 4 ] Blocker [ 1 ]
Ruud Lathrop made changes - 02/Jul/07 04:07 AM
Link This issue is related to by VWR-1428 [ VWR-1428 ]
Nicholaz Beresford made changes - 02/Jul/07 10:19 AM
Link This issue is related to by MISC-366 [ MISC-366 ]
Torley Linden made changes - 02/Jul/07 10:51 AM
Summary Huge decrease in performance of simulator after rolling restart of 28 juni! Huge decrease in performance of simulator after rolling restart of 2007-06-28
Torley Linden made changes - 02/Jul/07 10:52 AM
Description Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.

Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.

This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.

Please vote for this issue, so Linden will pick this up fast and fix this.
Earlier info on the blog: http://blog.secondlife.com/2007/06/28/rolling-restart-starting-1045-pst/


Several people have notice that after the rolling restart of Thursday, June 28th, 2007 that the performance of the simulator is decrease by 50% or more.

Thomas Conover has done some testing and described its as follows: (Copyed with his permission)
Somehow Linden Labs has managed to decrease all SIM's ability to execute scripts - that seems to have led to about 50% performance-decrease or more, globally.

This means, all products in-world will run about half-speed or less, in all SIM's in secondlife - and it also means SIM's can only handle about 50% of the amount of total scripts as they did previous to this patch. I have now done deep tests with alot of different scripts and advanced objects in many SIM's, and it seems after this patch from Linden Labs, the SIM's can only handle about 50% of what they used to be able to handle. Specially scripts that handles and stores data thorugh "lists" will suffer greatly. And this seems to be a permanent and persistant effect, affecting all residents - nomatter if its mainland or private islands. I find these results abit disturbing myself.

Please vote for this issue, so Linden will pick this up fast and fix this.
Torley Linden made changes - 02/Jul/07 10:53 AM
Summary Huge decrease in performance of simulator after rolling restart of 2007-06-28 Huge decrease in simulator performance after 2007-06-28 rolling restart
lindenrobot made changes - 02/Jul/07 10:55 AM
Linden Lab Issue ID SL-47081
Torley Linden made changes - 02/Jul/07 11:09 AM
Comment [ Thanks for the info so far, our devs have been notified and there appears to be a large increase in agent time since after the rolling restart (an observation some of you have emailed me about). We're investigating further. ]
Aimee Congrejo made changes - 02/Jul/07 11:46 AM
Link This issue is related to by VWR-864 [ VWR-864 ]
Bridie Linden made changes - 02/Jul/07 12:31 PM
Assignee Mani Linden [ Mani Linden ]
Drew Dwi made changes - 03/Jul/07 10:07 AM
Link This issue is related to by SVC-206 [ SVC-206 ]
Milo Linden made changes - 03/Jul/07 04:56 PM
Status Open [ 1 ] Resolved [ 5 ]
Resolution Fixed Internally [ 7 ]
Assignee Mani Linden [ Mani Linden ] Tofu Linden [ Tofu Linden ]
Marine Kelley made changes - 04/Jul/07 03:24 AM
Link This issue is duplicated by SVC-394 [ SVC-394 ]
Malburns Writer made changes - 04/Jul/07 10:05 AM
Status Resolved [ 5 ] Reopened [ 4 ]
Resolution Fixed Internally [ 7 ]
Gigs Taggart made changes - 06/Jul/07 05:14 AM
Status Reopened [ 4 ] Resolved [ 5 ]
Resolution Fixed [ 1 ]
sweet valentine made changes - 06/Jul/07 10:11 AM
Resolution Fixed [ 1 ]
Status Resolved [ 5 ] Reopened [ 4 ]
Celierra Darling made changes - 06/Jul/07 11:46 AM
Status Reopened [ 4 ] Resolved [ 5 ]
Resolution Fixed [ 1 ]
Ruud Lathrop made changes - 06/Jul/07 01:54 PM
Status Resolved [ 5 ] Closed [ 6 ]
starfire majestic made changes - 08/Jul/07 01:46 PM
Resolution Fixed [ 1 ]
Status Closed [ 6 ] Reopened [ 4 ]
Gigs Taggart made changes - 09/Jul/07 12:14 AM
Status Reopened [ 4 ] Resolved [ 5 ]
Resolution Fixed [ 1 ]
Celierra Darling made changes - 09/Jul/07 12:18 PM
Status Resolved [ 5 ] Closed [ 6 ]
Arsheba Nasu made changes - 27/Jul/07 08:24 PM
Resolution Fixed [ 1 ]
Status Closed [ 6 ] Reopened [ 4 ]
Lex Neva made changes - 29/Jul/07 05:39 PM
Status Reopened [ 4 ] Closed [ 6 ]
Resolution Fixed Internally [ 7 ]
Haravikk Mistral made changes - 30/Jul/07 02:25 AM
Link This issue is related to by VWR-864 [ VWR-864 ]
Thraxis Epsilon made changes - 29/Nov/07 12:02 PM
Resolution Fixed Internally [ 7 ]
Status Closed [ 6 ] Reopened [ 4 ]
Thraxis Epsilon made changes - 29/Nov/07 12:03 PM
Status Reopened [ 4 ] Closed [ 6 ]
Resolution Fixed [ 1 ]
Rob Linden made changes - 22/Dec/07 01:48 AM
Workflow jira [ 13435 ] jira-2007-12-21 [ 23273 ]
Rob Linden made changes - 23/Dec/07 12:33 AM
Workflow jira-2007-12-21 [ 23273 ] jira-2007-12-22a [ 49315 ]
Sue Linden made changes - 13/Nov/08 12:11 PM
Workflow jira-2007-12-22a [ 49315 ] jira-2008-11-14 [ 82858 ]
Sue Linden made changes - 13/Nov/08 04:51 PM
Workflow jira-2008-11-14 [ 82858 ] jira-2008-11-14a [ 93719 ]
Ellla McMahon made changes - 25/Oct/09 12:34 PM
Link This issue is related to by SVC-206 [ SVC-206 ]
Ellla McMahon made changes - 25/Oct/09 12:35 PM
Link This issue duplicates SVC-206 [ SVC-206 ]