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Issue Details (XML | Word | Printable)

Key: SVC-3806
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Kyrah Abattoir
Votes: 10
Watchers: 7
Operations

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2. Second Life Service - SVC

Right click/sit doesn't work anymore inside the bounding box of a prim.

Created: 07/Feb/09 02:25 PM   Updated: 10/Nov/09 08:05 AM
Component/s: Simulation
Affects Version/s: None
Fix Version/s: None

Time Tracking:
Not Specified

Environment:
Second Life 1.22.8 (109366) Feb 1 2009 13:13:47 (Second Life Release Candidate)
Release Notes

You are at 243078.4, 272176.6, 1914.1 in dead realm located at sim821.agni.lindenlab.com (64.154.223.66:13002)
Second Life Server 1.25.5.109327
Release Notes

CPU: AMD (Unknown model) (2806 MHz)
Memory: 8191 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GTX/PCI/SSE2
OpenGL Version: 2.1.2

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.21600 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 99/10812 (0.9%)
Issue Links:
Duplicate
 
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Last Triaged: 09/Nov/09 08:05 AM


 Description  « Hide
I have been running several tests with a cube of .5 by .5 by .5 in my sim (dead realm) and it seems that at ~1913.520 meter high the avatar gets the "No room to sit here, try another spot."

However the prims that have a sittarget script react normally.

EDIT
It seems to be related to the vicinity of megaprims, however, it doesn't cause issues at lower altitudes (ex: 1000 meters i have another mega and it work fine.)

EDIT
Aparently the issue occur when you are standing inside the bounding box of a sculpted phantom megaprim.

A reproduction has been demonstrated without sculpted or megaprims being involved.



 All   Comments   Work Log   Change History      Sort Order: Ascending order - Click to sort in descending order
Minevera Boucher added a comment - 08/Feb/09 08:21 PM
Bumping to "Normal" status as per duplicate issue SVC-3811

Piero Padar added a comment - 08/Feb/09 09:51 PM
made child of SVC-3811, where I explain the problem on more general terms.

Ilana Debevec added a comment - 17/Feb/09 12:17 AM
Kyrah, see the parent task of this, I can repro this problem without either a mega or scupltie

Argent Stonecutter added a comment - 22/Feb/09 12:37 PM
Piero: can you copy the extended explanation from SVC-3811 to this one, so 3811 can be closed as a duplicate?

Vincent Nacon added a comment - 03/Apr/09 09:44 AM
Need fix! it's making our sims useless with mega prim (for landscaping).

Matti Deigan added a comment - 21/Apr/09 09:57 PM - edited
Yep, this bug is causing people to be unable to use (non megaprim) sculptie "tubular caves" (with collision bound prims), and Megaprim Landscaped land. since their use (or the use of simple REGULAR prims) causes content made WITHOUT scripts NOT to work.

************
Reproducing:
************
Best method of reproducing is the following method:

1 . Create a cube prim, make it phantom, and <10,10,10>,
2. Go into the middle of it.
3. Create a prim inside the object.
4. And then sit on it.

The bug gives "No room on object".

************
Possible Reason:
************
This is possibly due to client internal coding (Or server, i cannot be sure on how that check works, most likely client) that does NOT check if the object is phantom. (it calculates the size of the object, and then proceeds to calculate if there is room to sit on the target.

It might be related with the method on blocking avatars from blocking from them sitting on the same spot.

I belive this check should be written so that it checks if the object in question is not an avatar, and if the object is phantom to be able to sit on the target.

The restriction of not being able to use it, is causing people to be unable to use large scale objects, (such as mega prims, but including also regular 10x10x10 prims for decorative purposes). However i will continue "large prims" to decorate my sim.

************
Reasoning Reproduction:
************
1. Create a prim,
2. copy the prim upwards so that the face is blocked above.
3. Make the prim thats blocking the other prim phantom.
4. Attempt to sit on the prim below the phantom prim.

Gives the same error


matias carter added a comment - 09/Nov/09 08:26 AM
I tested this only with normal prims (no sculpts) and sitting only fails, if the cube inside the bounding box does NOT have a sittarget. If the object have a sittarget you can normally sit on it, maybe this is a workaround?

Alexa Linden added a comment - 10/Nov/09 08:05 AM
Duplicates SVC-3811 which has already been imported