• All submissions to this site are governed by Second Life Project Contribution Agreement. By submitting patches and other information using this site, you acknowledge that you have read, understood, and agreed to those terms.
Issue Details (XML | Word | Printable)

Key: SVC-3260
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Showstopper Showstopper
Assignee: Unassigned
Reporter: Angie Luminos
Votes: 0
Watchers: 0
Operations

If you were logged in you would be able to see more operations.
2. Second Life Service - SVC

when wearing shoes, the base goes all the way to the waist.

Created: 18/Oct/08 05:41 PM   Updated: 18/Oct/08 06:39 PM
Return to search
Component/s: Physics
Affects Version/s: 1.24 Server
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Angie Luminos shoe issue.png
(2.31 MB)
Environment: vista, nvidia graphics higher end
Issue Links:
Relates
 


 Description  « Hide
when wearing boots or shoes, the shoe shape looks like it is panty hose. I have tried uninstalling three or four times and reinstalling. nothing is working. In the picture attached, shoes are the onlything worn. no prim clothing attachments.

 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Gellan Glenelg added a comment - 18/Oct/08 06:39 PM
It looks likely that you have an NVIDIA graphics card with version 177 or 178 drivers.

There are known avatar rendering issues for these driver versions:

  • VWR-7957 (Clothing skinning error on nVidia)
  • VWR-9358 (Texture rendering problem Nvidia 178.13 release drivers)

The following workaround has been reported:

  • Enable the Advanced Menu (Ctrl-Alt-D)
  • Disable rendering of Palletized Textures (Ctrl-Alt-F7, or Advanced/Rendering/Features/Palletized Textures)
  • Rebake (Ctrl-Alt-R)

You can also revert to NVIDIA 175.19 drivers to see if this resolves your issue.

I'm marking this issue as a duplicate.

Please look at VWR-7957 and VWR-9358 and add your comments/vote to whichever you feel more closely matches your issue.
If, you feel this is NOT the same as either of these issues, please re-open it using the link on the left, and add a comment explaining why.