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Key: SVC-2937
Type: Bug Bug
Status: Resolved Resolved
Resolution: Needs More Info
Priority: Major Major
Assignee: Unassigned
Reporter: Aargle Zymurgy
Votes: 0
Watchers: 0
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2. Second Life Service - SVC

Timer events failing

Created: 28/Aug/08 04:08 PM   Updated: 16/Sep/08 01:52 PM
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Component/s: Scripts
Affects Version/s: 1.24 Server
Fix Version/s: None

Environment: Any
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 Description  « Hide
I've got some of my games converted over to mono. Three sit side-by-side and they seem to stop getting timer events after a while. I've got control options in the game that let me do a llSetTimerEvent(0.0) and then a llSetTimerEvent( 60.0 ) to restart the timer manually, so I know that for some reason the timer has stopped. I'm going to make some simple objects that work similarly to see if I can reproduce this in a simpler fashion than a production object.

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Periapse Linden added a comment - 15/Sep/08 10:30 AM
Please re-open if you are able to find a simple repro for us.