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WarKirby Magojiro added a comment - 23/Mar/07 04:47 PM
This is not good at all. I'd say this needs to be fixed fast
Fixing this, if it was an old issue, or introducing this as a new feature would increase the chances of developing better scripts. The present bug forces to mantain in running state scripts that store dinamic data if they are going to be derezzed or used while crossing sim borders, or at sim resets, even if there was no need to keep them active and consuming resources.
kind of surprised to see this go no where for a long time.
It is now March 29th, 2009... we are on the brink of nuclear war, the world is being swallowed by a recession, nature is starting to rebel violently,... and Linden, is charging us more money than it costs to buy the 'Adobe Creative Suite' every year,... but they still will NOT fix issues flagged as MAJOR BUGS?!! Soon I'd imagine, they will charge us L$10 to comment here.
Actually this was around before the Jira. When the Jira came online I moved everything over to here. I found this a year before I posted it here. There have been many case I could turn off scripts when not in use. But would cause more problems if they get reset when rezzed. Not sure what the problem is as to why it gets reset.
I've noticed that this happens sometimes (but not always...?) when you use the "Set all scripts to not running" and then "Set all scripts to running" tools.
I have scripts that NEED to preserve their state, else stuff gets broken. BUT, some of my stuff is in a homestead sim where it needs to NOT be taking up cycles when not in use. So this is a bit of a conundrum! |
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