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Key: SVC-269
Type: Bug Bug
Status: Open Open
Priority: Major Major
Assignee: Unassigned
Reporter: Damanios Thetan
Votes: 4
Watchers: 6
Operations

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2. Second Life Service - SVC

Sending an instant message to an object using llInstantMessage will result in an email to the owner with IM->Email checked in preferences, regardless of owner's online status

Created: 04/Jun/07 05:04 PM   Updated: 22/Sep/09 11:08 AM
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Component/s: Scripts
Affects Version/s: 1.16.0, 1.20.0 Server, 1.21.0 Server, 1.22.1 Server, 1.22.2 Server, 1.22.3 Server, 1.22.4 Server, 1.23.4 Server, 1.24 Server, 1.26 Server
Fix Version/s: None

Environment:
Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Second Life Server 1.26.2.117266
Issue Links:
Relates

Last Triaged: 22/Sep/09 11:08 AM
Linden Lab Issue ID: DEV-40329


 Description  « Hide
Reproducing the current scenario:
  • Create an object that listens for input on channel 0 (chat) and responds with llInstantMessage(); to confirm that it received a message;
  • Create another object that uses llSay(); on channel 0 (chat) and induce it to speak in the vicinity of the listening object
  • Ensure that the owner of the speaking object has IM->Email enabled in Preferences

Expected result:

The listening object responds in chat when the owner of the speaking object is in range, opens an IM tab when the owner is out of range, and emails them when they are offline.

Actual result:

The owner of the speaking object receives the llInstantMessage(); from the listening object in email, regardless of online status and/or proximity to the listening object.

Previous scenario

  • Create a script that sends a (timed) instant message to an object key, instead of an avatar key
  • Make sure the owner of the object has IM->Email switched on in prefs
  • Go offline with the specific account

Result:

IMs to the object will result in emails sent to the owner, as if the actual IMs were directed at the owner. (this is now expected behaviour)
When the owner is online, the IMs are ignored/discarded (correct behaviour)

This behaviour differs from previous versions, so it can cause major overloads of emails (spam) to people's mailboxes, as now any 'misdirected IM' results in an email, instead of being silently ignored. (the current issue is that spam occurs regardless)



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Damanios Thetan made changes - 04/Jun/07 05:09 PM
Field Original Value New Value
Priority Normal [ 4 ] Major [ 3 ]
Rob Linden made changes - 22/Dec/07 12:59 AM
Workflow jira [ 12034 ] jira-2007-12-21 [ 20651 ]
Rob Linden made changes - 22/Dec/07 01:20 AM
Workflow jira [ 20651 ] jira-2007-12-21 [ 21635 ]
Rob Linden made changes - 22/Dec/07 01:53 AM
Workflow jira [ 21635 ] jira-2007-12-21 [ 23513 ]
Rob Linden made changes - 23/Dec/07 12:12 AM
Workflow jira-2007-12-21 [ 23513 ] jira-2007-12-22a [ 48185 ]
Rob Linden made changes - 23/Dec/07 12:29 AM
Workflow jira-2007-12-21 [ 48185 ] jira-2007-12-22a [ 49076 ]
Kitty Barnett made changes - 17/Apr/08 12:51 AM
Affects Version/s 1.20.0 Server [ 10280 ]
Valentino Tendaze made changes - 29/Apr/08 08:06 AM
Link This issue Relates to MISC-1124 [ MISC-1124 ]
Kitty Barnett made changes - 22/Oct/08 08:18 AM
Affects Version/s 1.24 Server [ 10351 ]
Affects Version/s 1.23.4 Server [ 10343 ]
Affects Version/s 1.22.4 Server [ 10340 ]
Affects Version/s 1.22.3 Server [ 10331 ]
Affects Version/s 1.21.0 Server [ 10310 ]
Affects Version/s 1.22.1 Server [ 10320 ]
Affects Version/s 1.22.2 Server [ 10330 ]
Sue Linden made changes - 13/Nov/08 12:02 PM
Workflow jira-2007-12-22a [ 49076 ] jira-2008-11-14 [ 80113 ]
Sue Linden made changes - 13/Nov/08 04:26 PM
Workflow jira-2008-11-14 [ 80113 ] jira-2008-11-14a [ 86015 ]
Sue Linden made changes - 13/Nov/08 04:38 PM
Workflow jira-2008-11-14 [ 86015 ] jira-2008-11-14a [ 89554 ]
Sue Linden made changes - 13/Nov/08 04:46 PM
Workflow jira-2008-11-14 [ 89554 ] jira-2008-11-14a [ 92115 ]
gonta maltz made changes - 19/Mar/09 02:32 PM
Link This issue is related to by SVC-3991 [ SVC-3991 ]
Msakaji Yoshiro made changes - 26/Apr/09 09:08 PM
Summary Sending an instant message to an object using llInstantMessage will result in an email to the owner, if owner is offline and IM->Email is checked in preferences Sending an instant message to an object using llInstantMessage will result in an email to the owner with IM->Email checked in preferences, regardless of online status
Environment Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Description - Create a script that sends a (timed) instant message to an object key, instead of an avatar key
- Make sure the owner of the object has IM->Email switched on in prefs
- Go offline with the specific account

Result:

IMs to the object will result in emails sent to the owner, as if the actual IMs were directed at the owner.
When the owner is online, the IMs are ignored/discarded (correct behaviour)

This behaviour differs from previous versions, so it can cause major overloads of emails (spam) to people's mailboxes, as now any 'misdirected IM' results in an email, instead of being silently ignored.


- Create a script that sends a (timed) instant message to an object key, instead of an avatar key
- Make sure the owner of the object has IM->Email switched on in prefs
- Go offline with the specific account

Result:

IMs to the object will result in emails sent to the owner, as if the actual IMs were directed at the owner.
When the owner is online, the IMs are ignored/discarded (correct behaviour)

This behaviour differs from previous versions, so it can cause major overloads of emails (spam) to people's mailboxes, as now any 'misdirected IM' results in an email, instead of being silently ignored.

Another scenario:

- Create an object that listens for input on channel 0 (chat) and responds with llInstantMessage(); to confirm that it received a message;
- Create another object that uses llSay(); on channel 0 (chat) and induce it to speak in the vicinity of the listening object
- Ensure that the owner of the speaking object has IM->Email enabled in Preferences

Expected result:

- The listening object responds in chat when the owner of the speaking object is in range, and IMs them when they are offline.

Actual result:

- The owner of the speaking object receives the llInstantMessage(); from the listening object in email, regardless of online status and/or proximity to the listening object.


Msakaji Yoshiro made changes - 26/Apr/09 09:26 PM
Summary Sending an instant message to an object using llInstantMessage will result in an email to the owner with IM->Email checked in preferences, regardless of online status Sending an instant message to an object using llInstantMessage will result in an email to the owner with IM->Email checked in preferences, regardless of owner's online status
Description - Create a script that sends a (timed) instant message to an object key, instead of an avatar key
- Make sure the owner of the object has IM->Email switched on in prefs
- Go offline with the specific account

Result:

IMs to the object will result in emails sent to the owner, as if the actual IMs were directed at the owner.
When the owner is online, the IMs are ignored/discarded (correct behaviour)

This behaviour differs from previous versions, so it can cause major overloads of emails (spam) to people's mailboxes, as now any 'misdirected IM' results in an email, instead of being silently ignored.

Another scenario:

- Create an object that listens for input on channel 0 (chat) and responds with llInstantMessage(); to confirm that it received a message;
- Create another object that uses llSay(); on channel 0 (chat) and induce it to speak in the vicinity of the listening object
- Ensure that the owner of the speaking object has IM->Email enabled in Preferences

Expected result:

- The listening object responds in chat when the owner of the speaking object is in range, and IMs them when they are offline.

Actual result:

- The owner of the speaking object receives the llInstantMessage(); from the listening object in email, regardless of online status and/or proximity to the listening object.


Reproducing the current scenario:

- Create an object that listens for input on channel 0 (chat) and responds with llInstantMessage(); to confirm that it received a message;
- Create another object that uses llSay(); on channel 0 (chat) and induce it to speak in the vicinity of the listening object
- Ensure that the owner of the speaking object has IM->Email enabled in Preferences

Expected result:

(/) The listening object responds in chat when the owner of the speaking object is in range, opens an IM tab when the owner is out of range, and emails them when they are offline.

Actual result:

(x) The owner of the speaking object receives the llInstantMessage(); from the listening object in email, regardless of online status and/or proximity to the listening object.


Previous scenario
{quote}
- Create a script that sends a (timed) instant message to an object key, instead of an avatar key
- Make sure the owner of the object has IM->Email switched on in prefs
- Go offline with the specific account

Result:

-IMs to the object will result in emails sent to the owner, as if the actual IMs were directed at the owner.- _(this is now expected behaviour)_
When the owner is online, the IMs are ignored/discarded _(correct behaviour)_

This behaviour differs from previous versions, so it can cause major overloads of emails (spam) to people's mailboxes, as now any 'misdirected IM' results in an email, instead of being silently ignored. _(the current issue is that spam occurs regardless)_
{quote}
Harleen Gretzky made changes - 26/Apr/09 09:43 PM
Link This issue is related to by VWR-12985 [ VWR-12985 ]
Msakaji Yoshiro made changes - 26/Apr/09 10:07 PM
Environment Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release) Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Second Life Server 1.26.2.117266
Affects Version/s 1.26 Server [ 10420 ]
lindenrobot made changes - 22/Sep/09 11:08 AM
Last Triaged 22/Sep/09 11:08 AM
Linden Lab Issue ID DEV-40329