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Haravikk Mistral added a comment - 07/Jun/07 12:22 AM
Okay, why in the heck is duplicate the default link action, and how in the heck do I undo links?
Removed bad duplicates VWR-812 and changed to relates. ^^ To delete bad links click Issue Links to the left of the list of links. XD
Linked to VWR-1080, no more wet t-shirts! LOL
Just briefly, I'll mention I get excited about stuff like this – great usage of a meta-issue, and thanks for compiling, Haravikk and Aimee!
You click on "Issue Links" to the left of the links area to manage and remove 'em. While some of these may ultimately end up being harder to do than it first seems, keeping track of these is worthwhile for the many which can be addressed quickly, and as alluded to, would generate cumulative, day-to-day benefit. I personally call it "reducing ambient suffering". Or, small things that make a big difference. =D I believe a number of them have already been reported internally too – thus, lemme give our User Experience Designer, Benjamin Linden, a heads-up on this! Designating as "Meta-Issue" so we can find it easier later. Others following this lead and doing a similar sort of thing are encouraged to do the same!
Done so with VWR-864 and SVC-241, thanks for the interest Torley!
I'll try and prune out the odd linked proposal that has obvious technical difficulties or is beyond the scope of this meta-issue, I'll comment each time so reporters know why in case I'm being unfair. I'll try and flesh out the post with a better idea of what should and should-not be included. It's a hellish thing to try and define but common-sense should see most people through if they stop and think, I may have linked some myself that when I think about it may not be well-suited =) Removed
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Voted too. Nice idea, and well done for taking the time to compile the list! Linked to feature request VWR-1686 as it relates to friends list presence issues.
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I'd also like to bring more attention to SVC-302 (llGetInventoryUpdateTime()) as it is a pretty small change that can really improve the management of large amounts of inventory items in an object, an issue that a lot of scripters managing content face due to the combined evils of not enough memory, and potentially massive amounts of inventory items in an object.
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