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Key: SVC-2513
Type: Bug Bug
Status: Open Open
Priority: Major Major
Assignee: WorkingOnIt Linden
Reporter: Abramelin Wolfe
Votes: 29
Watchers: 10
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2. Second Life Service - SVC

Push (llPushObject) not working correctly when applied to an avatar!

Created: 09/Jun/08 08:53 AM   Updated: 31/Mar/09 12:34 PM
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Component/s: Physics
Affects Version/s: 1.22.2 Server
Fix Version/s: None

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Last Triaged: 30/Jun/08 09:50 AM
Linden Lab Issue ID: DEV-17345


 Description  « Hide
Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way. Avatar is pushed, but after a very short distance stops abruptly.



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Abramelin Wolfe made changes - 09/Jun/08 10:11 AM
Field Original Value New Value
Summary Avatar Fireing Cannon Suddenly Not Working. Something wonky with physics? Push ( llPushObject) not working correctly when applied to an avatar!
Description Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting a brick wall. Ive check for invisible prims, or odd sculpt objects and there is nothing around blocking the avatars movement. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

I have selected the unreleased 1.22.2 server from the drop down list with this issue, however this server is Live now on the grid, and I am already getting customer complaints.
Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way.

I have selected the unreleased 1.22.2 server from the drop down list with this issue, however this server is Live now on the grid, and I am already getting customer complaints.
Abramelin Wolfe made changes - 09/Jun/08 10:11 AM
Comment [ This change has also broken my Avatar Throwing, which also needs to push the avatar throwing....what has happened to the push on these? ]
Abramelin Wolfe made changes - 09/Jun/08 10:13 AM
Description Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way.

I have selected the unreleased 1.22.2 server from the drop down list with this issue, however this server is Live now on the grid, and I am already getting customer complaints.
Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way. Avatar is pushed, but after a very short distance stops abruptly.

I have selected the unreleased 1.22.2 server from the drop down list with this issue, however this server is Live now on the grid, and I am already getting customer complaints.
Abramelin Wolfe made changes - 09/Jun/08 10:13 AM
Summary Push ( llPushObject) not working correctly when applied to an avatar! Push (llPushObject) not working correctly when applied to an avatar!
Abramelin Wolfe made changes - 09/Jun/08 10:14 AM
Description Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way. Avatar is pushed, but after a very short distance stops abruptly.

I have selected the unreleased 1.22.2 server from the drop down list with this issue, however this server is Live now on the grid, and I am already getting customer complaints.
Suddenly the Avatar Fireing Cannon I make is not fireing avatars correctly. This was working after the havok 4 update (although the cannon needed to be made phantom due to the new collision handling) But Now, the avatar is shot out, and suddenly stops as if it is hitting an invisible wall. This is a very new problem. You can find an example of this on Devils Moon (52,52,25)

Ive tested my other items that use push... diving board, avatar throwing, weapons etc. And all of them are now broken in this way. Avatar is pushed, but after a very short distance stops abruptly.

Harleen Gretzky made changes - 23/Jun/08 08:30 AM
Link This issue Relates to SVC-2426 [ SVC-2426 ]
Harleen Gretzky made changes - 23/Jun/08 12:29 PM
Link This issue Relates to SVC-1179 [ SVC-1179 ]
Alexa Linden made changes - 01/Jul/08 09:50 AM
Assignee WorkingOnIt Linden [ WorkingOnIt Linden ]
Alexa Linden made changes - 01/Jul/08 09:50 AM
Last Triaged 30/Jun/08 09:50 AM
Alexa Linden made changes - 01/Jul/08 09:51 AM
Priority Critical [ 2 ] Major [ 3 ]
lindenrobot made changes - 01/Jul/08 09:51 AM
Linden Lab Issue ID DEV-17345
Sue Linden made changes - 13/Nov/08 12:05 PM
Workflow jira-2007-12-22a [ 56630 ] jira-2008-11-14 [ 81144 ]
Sue Linden made changes - 13/Nov/08 04:32 PM
Workflow jira-2008-11-14 [ 81144 ] jira-2008-11-14a [ 87665 ]
Sue Linden made changes - 13/Nov/08 04:53 PM
Workflow jira-2008-11-14 [ 87665 ] jira-2008-11-14a [ 94568 ]