Non physical prims being used as object such as elevator used to be able to slowly carry an avatar up and down. Now the avatar falls trhough the prim instead of being slowly bumped up. The specific instance here is a sliding door that has been retasked to create a floor section that works as an elevator. If the prim moves slowly enough, previously about 20 steps over 5 meters the avatar would be bumped up along with the prim.
After the patch I have customers telling me that this does not work anymore. I have been testing here and I have slowed the movement down to 120 steps over the same 5 meter distance and I stil fall through, and in one case it cause me to pass through the elevator prim, and the work platform floor below it.
It appears that if the avatar sinks even slightly into a prim, instead of being bumped up and out of it, they fall inside it.