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Issue Details (XML | Word | Printable)

Key: SVC-2226
Type: Sub-task Sub-task
Status: Closed Closed
Resolution: Cannot Reproduce
Priority: Low Low
Assignee: Scouse Linden
Reporter: roberto salubrius
Votes: 0
Watchers: 0
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2. Second Life Service - SVC
SVC-1276

Sometimes land_noise behaves like land_level

Created: 24/Apr/08 10:39 AM   Updated: 14/May/08 12:47 PM
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Component/s: Scripts
Affects Version/s: Mono Beta
Fix Version/s: None

Environment: Windows XP
Issue Links:
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 Description  « Hide
Description:

Sometimes adding LAND_NOISE to llModifyLand() ( with all the 3 brushes ) causes a behavior exactly the same as land raise.

Duplicate:
llModifyLand(LAND_NOISE,LAND_SMALL_BRUSH); and llModifyLand(LAND_RAISE, LAND_SMALL_BRUSH);
compiled with mono and LSL, to see diferences.

Possible fix:
Use land tools fo edit terrain.

Notes:
this change is really faint., I am just posting it because the behavior of mono compiled LSL should be the same as the old one.



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Scouse Linden added a comment - 06/May/08 08:57 AM
I need more information to reproduce this.