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Issue Details (XML | Word | Printable)

Key: SVC-221
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Solomon Canning
Votes: 12
Watchers: 1
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2. Second Life Service - SVC

llGetParcelFlags(), llScriptDanger(), and llGetLandOwnerAt() should be able to peek accross sim boundaries

Created: 22/May/07 10:36 PM   Updated: 20/Sep/07 10:06 AM
Component/s: Scripts
Affects Version/s: None
Fix Version/s: None

Time Tracking:
Not Specified

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 Description  « Hide
llSetPos() can move an object around, but one generally has to wrap it with some checks to be sure that this object is welcome at the proposed destination. This mostly works well, except at a sim boundary. llSetPos() lets you move an object a little bit into the next sim by setting the position x or y cooridinate outside of [0,256). But llGetParcelFlags, llScriptDanger, and even llGetLandOwnerAt all simply return information for the parcel nearest the border, but still inside the current sim.

For example, an object at <71, 250, 70> returns the same information for its own position as for <71, 257, 70>. I would expect it to return the correct information for the <71, 1, 70> parcel in the next region to the north.

If this "peeking" into the next sim was limited to 10m from the object, that would be acceptable, since that's all that llSetPos() will move anyway.



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Solomon Canning added a comment - 30/Jun/07 05:57 PM
Added relation to meta-issue for script functions

meade paravane added a comment - 20/Sep/07 10:06 AM
I would love to have this..

Instead of limiting it to some distance from the object, I think it might be better to limit it to being able to fetch data on parcels that sit on the sim border - not everybody needs this for llSetPos and the real goal of this issue (IMO) is to check if it's safe to move to the next sim.