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Key: SVC-2204
Type: Sub-task Sub-task
Status: Reopened Reopened
Priority: Normal Normal
Assignee: Unassigned
Reporter: dibbs Dovgal
Votes: 36
Watchers: 1
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2. Second Life Service - SVC
SVC-56

Allow llLookAt to change avatar facing or add llAgentLookAt

Created: 21/Jun/07 03:33 PM   Updated: 19/Apr/08 03:56 PM
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Component/s: Physics, Scripts
Affects Version/s: None
Fix Version/s: None

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Linden Lab Issue ID: DEV-14054


 Description  « Hide
Currently there seems to be no way of getting an attached object to rotate an avatar to face in a particular direction. Even though llMoveToTarget will get an avatar to move in a particular direction, there does not seem to be a corresponding way to get the avatar to face correctly. This would be a very useful capability, and one that should not be too difficult to implement. It is suggested that the llLookAt may allow this, if the attached object will control the avatar. I understand that this feature used to be able to turn the avatar, but now no longer does.

Since it is already possible to adjust the attached object via llSetRot without effecting the avatar's direction, it seems reasonable to allow this capability to occur within this script .

Another alternative is to fix the currently broken llPointAt(), which coul dbe used to redirect an avatar's facing as well. This has been broken since at least 1.6, and would be great to fix or reimplement. If it does, than thsi would be useful to have the avatar face the direction that it is pointing, or to allow the avatar to face without pointing with a physica gesture.

Failing that, perhaps a new function, tentatively called llAvatarLookAt coul;d be implemented.



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Ryozu Kojima added a comment - 21/Jun/07 11:43 PM
Please direct your votes to SVC-56

Soft Linden added a comment - 19/Apr/08 03:47 PM
Reopening, moving to SVC, making subtask of SVC-56

I think this is the "killer feature" that most people want. SVC-56 would encompass this and other things.