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Key: SVC-2011
Type: Bug Bug
Status: Closed Closed
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Soap Clawtooth
Votes: 0
Watchers: 0
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2. Second Life Service - SVC

Some simple Scirpts stop working in Havok 4

Created: 03/Apr/08 05:29 AM   Updated: 23/Apr/08 04:43 AM
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Component/s: Scripts
Affects Version/s: 1.20.0 Server
Fix Version/s: 1.20.0 Server

Environment: Mac OS X.5
Issue Links:
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 Description  « Hide
My AV uses a very simple rotation script that simply stops working under the Havok 4 Physics Engine. Re-attaching the object cures the problem for a few minutes, but then the scripts will stop working again.

Here is the script.
--------------

default
{
state_entry()

{ llTargetOmega(<0,0,0.01>,PI,1.0); }

}

--------------



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James Benedek added a comment - 10/Apr/08 06:28 AM
default
{
state_entry() { llTargetOmega(<0,0,1>,1,1); }

}

*FIXED*

Second Life 1.19.1 (4) Apr 2 2008 12:03:24 (Second Life Release)

You are at 260130.0, 248374.4, 30.7 in Hazzard County South located at sim4301.agni.lindenlab.com (63.210.157.205:13005)
Second Life Server 1.20.0.83892

CPU: Dual i386 (Unknown) (2000 MHz)
Memory: 1024 MB
OS Version: Darwin 8.11.1 Darwin Kernel Version 8.11.1: Wed Oct 10 18:23:28 PDT 2007; root:xnu-792.25.20~1/RELEASE_I386 i386
Graphics Card Vendor: Intel Inc.
Graphics Card: Intel GMA 950 OpenGL Engine
OpenGL Version: 1.2 APPLE-1.4.56
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14319 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 54/38675 (0.1%)
Viewer Digest: 92099704-0ebc-4c6f-0916-223f535ad48f


Lex Neva added a comment - 10/Apr/08 08:57 AM
I think what James is trying to say is that the first argument of llTargetOmega() should be a unit vector, ie a vector of magnitude 1.

llTargetOmega(<0,0,0.01>, PI, 1.0);

should be written as

llTargetOmega(<0,0,1>, PI * 0.01, 1.0);

However, I've seen other reports that llTargetOmega() is failing, so I'm going to leave this open for the reporter to review. Plus, "close" should only be used by LL and the issue reporter; use "resolve" to hand an issue back to the reporter.


Keirsius Sansome added a comment - 15/Apr/08 09:36 PM
I am seeing an issue on my sim (Achlys) where simple Elevator scripts are failing after a period of time.
Restarting the sim , or replacing the elevator (pick it up and set it back out) does work to get them running again (though script "reset" does not fix the problem).

The script is functioning (llSay calls are said to spacial chat .. etc.. ), but the Movement does not occur.

The scripts do NOT contain any call to llTargetOmega.

This did not occur before the Havok 4 roll out.


Chili Yiyuan added a comment - 22/Apr/08 10:21 PM
I have a lot of items, which I have bought, and have no Modify rights to, and that is damned annoying that they stops after a few days.
Only way to make them work, is to Take them in, and set out again.
Is anyone working to solve this problem?

Harleen Gretzky added a comment - 22/Apr/08 10:59 PM
Assuming it is the same as SVC-1910, Sidewinder has sims in the beta grid he is using to actively find the problem.

Daten Thielt added a comment - 23/Apr/08 04:43 AM
Duplicate of SVC-1910