The process of transferring site-built content is tedious, dangerous, and time consuming. The standard procedure is for the content creator and the content purchaser to walk around the site with the creator setting every object to sell original for L$0 and the purchaser goes with them and buys everything. Or the purchaser might come around later and buy everything. Not only is this laborious but there is nothing preventing third parties from coming along and buying some of the objects. And there is always the odd object or Linden plant that doesn't get transferred, forcing both parties to return to the already tedious task.
I propose that we obviate this procedure and instead do the exact same thing that happens when a parcel is sold with contents, only without affecting parcel ownership. The feature would transfer ownership of all transferrable content in a parcel to another user, if they wish it. There should be no requirement that either user own the parcel used or be members of the parcel group (if it has one).
The user experience for this feature would be that the content creator and content purchaser would both be present in the region. The creator would right-click on the ground of the parcel containing the content and chose a new option: Transfer Content. They would then get a dialog telling them how many objects they have on the parcel, broken down by transferrable and non-tranferrable. The objects themselves would be highlighted in white for transferrable and red for non-transferrable. The dialog would also have an avatar picker and a box for setting the L$ that the creator wants for the content.
When the creator selects an avatar and clicks on the 'Transfer' button then the purchaser would see the content receiver dialog telling them who is transferring objects to them, how many objects, and what they cost. The purchaser would see the objects highlighted in white. If the purchaser clicks on the 'Transfer' button then ownership of the objects is transferred and L$ are paid to the creator. The creator is then notified that transfer occurred. If the purchaser declines transfer, does not have enough L$, is not in the region, or leaves the region then the creator is notified that the transfer did not occur.
If the purchaser is in busy mode then they do not see a dialog and the creator is told that the purchaser is busy.
I agree 100%. You have my vote.