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I've been noticing this for quite a while and it annoys me, voted.
Ezian Ecksol made changes - 01/Aug/08 02:19 AM
Probably somehow related to
Sue Linden made changes - 13/Nov/08 12:04 PM
Sue Linden made changes - 13/Nov/08 04:29 PM
Sue Linden made changes - 13/Nov/08 04:47 PM
Sue Linden made changes - 13/Nov/08 04:57 PM
Fake Fitzgerald made changes - 18/Aug/09 07:14 AM
Fake Fitzgerald made changes - 18/Aug/09 07:16 AM
A better title to this issue would help prevent duplicates.
Strife Onizuka made changes - 22/Aug/09 07:54 AM
Strife Onizuka made changes - 22/Aug/09 07:55 AM
See
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"SIM crossing made avatar rollbacked to default position."
Repro:
1.Make some prim (This problem is not depend on physical, non-physical)
2.Put some basic script which using llSetLinkPrimitiveParams to make avatar's position/rotation.
3.Sit on the prim. then script made avatar moved his/her position/rotation.
4.move the prim cross the SIM boarder. (No matter H1 to H1, H1 to H4, any combination will work.)
5.Observe.
Observed:
Just after SIM crossing, Avatar moved to default position/rotation.
Should be:
SIM crossing effects nothing. Avatar position won't change.