• All submissions to this site are governed by Second Life Project Contribution Agreement. By submitting patches and other information using this site, you acknowledge that you have read, understood, and agreed to those terms.
MAINTENANCE ANNOUNCEMENT - JIRA will undergo maintenance starting 1:00am PDT through 3:00am on Saturday 2010.03.20. Please do not enter issues during this time as the system maybe restarted.
Issue Details (XML | Word | Printable)

Key: SVC-1771
Type: Bug Bug
Status: Resolved Resolved
Resolution: Under Advisement
Priority: Critical Critical
Assignee: Unassigned
Reporter: mathieu basiat
Votes: 1
Watchers: 0
Operations

If you were logged in you would be able to see more operations.
2. Second Life Service - SVC

llGroundRepel using different values to compute mass and or energy of objects in Havok 1 vs 4

Created: 07/Mar/08 01:16 PM   Updated: 22/Jun/09 12:55 PM
Component/s: Physics
Affects Version/s: Havok4 Beta
Fix Version/s: None

Time Tracking:
Not Specified

Issue Links:
Relates
 


 Description  « Hide
llGroundRepel is not repelling from ground similarly in Havok 1 vs Havok 4.

Steps to repro:

Step #1. Put this script in (10 x 10 x 0.2) cubical prim:

default {

state_entry() { llSetStatus(STATUS_DIE_AT_EDGE, TRUE); llSetStatus(STATUS_PHANTOM, TRUE); llSetStatus(STATUS_PHYSICS, TRUE); llGroundRepel(50, TRUE, .25); }

}

Step #2 Rez Prim in Havok 1 area

Result: prim goes up to 50m, stops.

Step #3 Rez prim in Havok 4 area

Result: prim drops to the ground.



 All   Comments   Work Log   Change History      Sort Order: Ascending order - Click to sort in descending order
Soft Linden added a comment - 22/Jun/09 12:55 PM
At this point, if it's still different I think content has been changed - it would be a mistake to change it back.