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aric linden added a comment - 05/Mar/08 11:06 AM
imported 2008-03-05
I would rather see the causes of the viewer crashes and disconnects fixed rather then this option removed, it is a very useful feature.
And instead of invisible what is to stop the griefers from just making their object look like an unsuspecting chair. Yes, I agree that it would be better to solve the problems on that end as well, but i fear that it might take longer and be more complicated, and even if those bugs were fixed, griefers would find other methods for doing so. On the other hand, the invisible prim trick is already used as a method for triggering a wide variety of griefing attacks, so this change would affect the root problem of how the various methods start.
I do agree that the feature is very useful for many legitimate functions, but most of these functions can still be carried out by right-click -> sit...bear in mind that one can change what the label is in the pie chart (for instance, many sit-teleporters replace it with "teleport"). All that I am proposing is that sitting on an object owned by another individual ought to be something that can only be done knowingly and intentionally. In the case of making the object look like an unsuspecting chair, at least I would still be choosing to sit on the chair, at least I can see the chair and find out who the owner is, make a decision on whether it's a good idea to sit, and if it does something abusive, I can eject/ban/AR its owner. With an invisible prim, I don't even know that I'm clicking on anything, all you know is that one second you're standing there, the next second you're up in the air, or you're in the inter-sim void and disconnected from SL. As I said, this might cause an inconvenience for some content (and wouldn't change anything for an object you own), but the only content that would actually be broken would be content that relies on an individual unintentionally and non-consensually sitting on items that they cannot see. If you're going to make left-click as useless as that, might as well remove it completely. The only real justification for having a left-click sit that I've seen has been in speedy teleporters and furniture, neither of which are confined to owner-use only. I honestly really like being able to sit on things without right clicking, though, and would be willing to put up with griefers abusing it in order to keep it.
If it is kept, though, I WOULD like to see a better response time when hovering your mouse over something with a left-click sit. I assume that most people are duped into sitting on these invisible prims because by the time the viewer updates their pointer to the sit icon, they've already clicked on the object and been orbited. Linking this under the Meta-Issue SVC-456, "Improved Anti-Griefer Tools," as the I believe this feature is relevant to that meta-issue, and I would also be interested in input from others involved in that meta-issue.
While one can see the reporter's concern, the left-click sit option is too widely used and too valuable as a standard (non-griefer) piece of functionality to remove.
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