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Issue Details (XML | Word | Printable)

Key: SVC-1702
Type: Bug Bug
Status: Closed Closed
Resolution: Fixed
Priority: Normal Normal
Assignee: Unassigned
Reporter: Sean Heying
Votes: 0
Watchers: 0
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2. Second Life Service - SVC

Havok 4: Unable to walk up hills

Created: 28/Feb/08 06:16 PM   Updated: 28/Mar/08 11:11 PM
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Component/s: Physics
Affects Version/s: Havok4 Beta
Fix Version/s: Havok4 Beta

File Attachments: None
Image Attachments:

1. climbing hill.jpg
(908 kB)
Environment:
Second Life 1.19.0 (3) Feb 27 2008 16:10:56 (Second Life Release)

You are at 201091.6, 236994.3, 27.7 in Neverland 2 located at sim5585.agni.lindenlab.com (8.2.34.141:13009)
Havok4 Beta Server 1.19.0.80517

CPU: Dual i386 (Unknown) (2160 MHz)
Memory: 2048 MB
OS Version: Darwin 9.2.0 Darwin Kernel Version 9.2.0: Tue Feb 5 16:13:22 PST 2008; root:xnu-1228.3.13~1/RELEASE_I386 i386
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon X1600 OpenGL Engine
OpenGL Version: 2.0 ATI-1.5.24
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 6/15621 (0.0%)
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 Description  « Hide
The bug in SVC-1261 now seems fixed with this release but now it is impossible to walk up hills that were easily climbable in H1 and previous iterations of H4. Additionally if you stop on a very steep hill you stay in place rather than the desired action of falling backwards down the mountain.

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Sean Heying added a comment - 28/Feb/08 06:21 PM
This grade hill can be climbed in H1, in H4 it is almost impossible to climb and stopping keeps you in position rather than making you slide back down.

Sean Heying added a comment - 28/Feb/08 06:22 PM
Reduced to Normal, this is not Major.

Sean Heying added a comment - 28/Mar/08 11:11 PM
This is fixed in RC2 and 3