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Issue Details (XML | Word | Printable)

Key: SVC-1676
Type: Bug Bug
Status: Open Open
Priority: Major Major
Assignee: Unassigned
Reporter: Lex Neva
Votes: 3
Watchers: 1
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2. Second Life Service - SVC

object contents not transferred when object ownership changes in world

Created: 26/Feb/08 12:09 PM   Updated: 06/Oct/09 08:06 AM
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Component/s: None
Affects Version/s: 1.19.0 Server, 1.24 Server
Fix Version/s: None

Issue Links:
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Last Triaged: 06/Oct/09 08:06 AM
Linden Lab Issue ID: DEV-40910


 Description  « Hide
When an object's ownership changes in-world (not via taking it and giving inventory), the contents of the object remain owned by the original owner.

Steps to reproduce:

1. Create an object
2. Add a script to it.
3. Set both the object and the script to have full next-owner permissions.
4. Set the object for sale.
5. Have a friend buy it.

— OR —

1. Create an object
2. Add a script to it.
3. Set both the object and the script to have full next-owner permissions.
4. Set both the object and the script inside it to "share with group".
5. Have a fellow group member shift-drag the object.

Observed results in either case:

The new owner will be listed as the owner for the object itself. However, they will not have full permissions on the script itself. YOU, however, will continue to have full permissions on the script in both cases. Further examination will show that you are, in fact, listed as the owner in the properties window for the script. This is because the sim doesn't actually transfer ownership of the script or any other contents items to the new owner.

You can fix this by "nudging" the script. You right-click the script and select properties, then change its name. This causes the sim to notice that it's not owned by the owner of the object (which technically shouldn't be possible), and it fixes it by processing the transfer. The new owner can also sometimes jigger the script enough to get the ownership to transfer to them.

Expected results:

Object contents should always be owned by the owner of the object.

This is the underlying reason behind the problems created in step 11 of VWR-47



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blaccard burks added a comment - 16/Mar/08 01:17 PM
I see you commented on my issue MISC-1018. The problem I noticed that the items that do not transfer are those that are linked. If my home controller on the house is unlinked on the wall the person who purchased the land with objects , they will own the controller and the scripts., However if the controller is linked to the wall, after the sale the controller is still mine.

This makes it very fustrating to sell a build with property.