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Strife Onizuka added a comment - 09/Feb/08 11:45 AM
Who makes "Prim.Docker" ?
llGetBoundingBox was returning too large a box. In havok4 the collision tolerance (the amount of space between prims) is built into the bounding box of the object. We needed to account for that to get an accurate Bounding Box. Additionally, through a code error, we were adding an extra collision tolerance so the bounding box was even bigger.
Not fixed in the code currently on Aditi/Beta grid which is probably the code that will make it to Second Life this week. Should be in the update after that. Problem fixed.
Thanks guys! |
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