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McCabe Maxsted made changes - 27/Jan/08 06:39 PM
McCabe Maxsted made changes - 27/Jan/08 06:39 PM
lindenrobot made changes - 28/Jan/08 12:48 PM
Landing on a slope is also a good way to repro this. I and my partner landed on a slope of about 30 degrees and slid several meters over a several minute time frame on Eragon where Havoc4 has been deployed. Right off the edge of the land into the lagoon glub
Note: Not just the AO or taking a step can halt the slide. I clicked "Help"/"Official Linden BLog" and the change of focus from the screen also stopped my slide.
Harleen Gretzky made changes - 02/Feb/08 10:12 AM
Harleen Gretzky made changes - 08/Feb/08 06:09 PM
Harleen Gretzky made changes - 19/Feb/08 02:32 PM
I have noticed this as well as SIMs where I RP got their physics upgraded within the last two weeks. It happens when standing on linden land or prims. Even when standing on prims at a very shallow angle (< 20 degs from horizontal) this occurs.
I can confirm that this also occurs within Serenity Woods, another sim testing Havok 4 right now. Any slopes greater than about 15 degrees will cause the avatar to slide. The more dramatic the slope, the faster the slide. Avatar friction definitely needs to be turned up a bit.
Sean Heying made changes - 28/Feb/08 06:17 PM
Seems fixed in Havok4 Beta Server 1.19.0.80517
Is not fixed on a Havok4 Beta Server 1.19.0.80517.
I am standing on the dome of a hill...facing upwards and I am sliding down it. Sidewinder I am going to post the link to this on the blog as it now contradicts my last report to you. Sorries Sidewider, this is a no-fix contrary to the blog entry:
Try standing at: http://slurl.com/secondlife/Wolf%20Valley/76/27/22 for a live repeatable example... You are at 239692.6, 234778.1, 21.6 in Wolf Valley located at sim210.agni.lindenlab.com (8.4.128.86:13005) Thanks! Yes, not fixed, ok improved but still there. Stand near a slope and turn AV 180 deg and then back, Do that sometimes and position will move.
Darien Caldwell made changes - 08/Mar/08 12:54 PM
Since the Havok4 Beta Server 1.19.3.82980 code was introduced to our region this issue seems to be fixed to an acceptable and realistic level. I am marking it as resolved. Many thanks to all who have supported the efforts to identify and raise it, and to Sidewinder and all who worked on it
Saskia McLaglen made changes - 27/Mar/08 06:40 AM
Gray Beam made changes - 20/May/08 08:14 PM
Well, it sure as heck ain't fixed for me. Any slope, any Havok 4 sim (which is, as far as I can tell is all of them), I slide down the hill. Or start walking all by itself - whatever. anyway, it is annoying as hell. Is there a fix?
Gray Beam made changes - 20/May/08 08:14 PM
Gray, H4 is in all regions now, has been since this was marked as resolved.
More information will be needed. Is this happening to just you, or others around you? Have you removed all your attachments and tried testing then? In the earlier days prior to this fix 'some' attachments that used physics functions (llSetBuoyancy was one) created undesired sliding behaviour, it is possible it is still happening for you. Lately I've been noticing this too - Maybe the reason I haven't noticed before is because I live in relative flat sims, however our new sim with a beach seems to make everyone slide into the water once in a while. Pretty fast too.
It dosen't happen all the time, but sometime everyone slides slowly down into the water. This has been the case the last week or so on the Raglan Galaxy sim, with folded avatars (tinies) Region: Bakoa
Position: 93, 67 Sliding towards lower points. This islands is almost flat. Reproducing is hard, but it happens here more than once over a couple of days already now, and not in other regions we visit. I'm on Mac, my partner is on Windows. My info: Second Life 1.19.1 (4) Apr 2 2008 12:08:14 (Second Life Release) You are at 253789.2, 292163.7, 22.2 in Bakoa located at sim3811.agni.lindenlab.com (216.82.23.38:13014) CPU: Dual PowerPC 970 (2300 MHz) Seeing this too, an example slope is the one at the Ark in Furnation, if you go to the co-ordinates <142, 128, 605> and stand facing the door (purple curtain) you should notice your avatar slides down the ramp about half-way. Previously ramps like this wouldn't affect an avatar.
Sue Linden made changes - 13/Nov/08 12:07 PM
Sue Linden made changes - 13/Nov/08 04:35 PM
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Turning off AO so that feet are level with the ground sometimes stops the slide.