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Issue Details (XML | Word | Printable)

Key: SVC-1145
Type: Bug Bug
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Kevin Susenko
Votes: 5
Watchers: 3
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2. Second Life Service - SVC

llInstantMessage() doesn't obey mute settings

Created: 03/Jan/08 08:38 PM   Updated: 03/Mar/09 06:01 PM
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Component/s: Scripts
Affects Version/s: 1.18.6 Server
Fix Version/s: None

File Attachments: 1. Text File instantmessagescript.txt (0.1 kB)

Environment:
Second Life 1.18.6 (76453) Dec 29 2007 15:01:15 (Second Life WindLight)

You are at 263652.2, 255388.7, 749.9 in Nonacho located at sim1173.agni.lindenlab.com (8.4.130.69:12035)
Second Life Server 1.18.6.76747

CPU: Dual i386 (Unknown) (2400 MHz)
Memory: 2048 MB
OS Version: Darwin 9.1.0 Darwin Kernel Version 9.1.0: Wed Oct 31 17:46:22 PDT 2007; root:xnu-1228.0.2~1/RELEASE_I386 i386
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2600 PRO OpenGL Engine
OpenGL Version: 2.0 ATI-1.5.18
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 2167/290025 (0.7%)
Viewer Digest: 7a61c4e2-b8bf-f9cd-27d3-94f55b112042
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 Description  « Hide
Object that have been muted should also be muted when using llInstantMessage. However, at the moment objects that are muted can still send messages to the person that has muted them via llInstantMessage.

To reproduce:

1. Create a new object.
2. Place attached script into object.
3. Click object, observe that both the llSay() and llInstantMessage() messages get through.
4. Mute object.
5. Click object again, the llSay() text is muted, however the llInstantMessage() text still appears.

Expected behavior: llInstantMessage should also be blocked, just as if you mute a person and they can't IM you.



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WarKirby Magojiro added a comment - 04/Jan/08 06:02 AM
To clarify, muting the object does not stop it, though it should

Muting the object's owner, though, WILL prevent the IM.

the IM should be prevented in both cases though.


Strife Onizuka added a comment - 04/Jan/08 06:08 AM
I agree with WarKirby.