I am a builder that usually has objects to save, usually 1000 prims and more per structure and multiple objects. I never had any problems on this untill today.
I was working for almost 4 hours on a castle I am creating, all texture work currently, but when I tried to save it before it got returned by the sandbox auto return
it unfortunately refused this because it was above 1000 prims! This is just uncalled for! It's a total showstopper for me since I save structures in 1 go instead
of saving each part individually. I tried this several times and it kept refusing.Result: 4 hours of work down the drain! Im seriously not happy about this fact!
I WANT TO SAVE 1000 PRIMS IN 1 GO AGAIN! THIS IS JUST NOT COOL!
Other viewers tested:
Second Life 1.23.4 (123523) Jun 9 2009 08:32:14 (Second Life Release Candidate) (SAME RESULT!)
Second Life 1.23.3 (122084) May 28 2009 21:01:25 (Second Life Public Nightly) (SAME RESULT!)
Second Life 1.23.4 (123908) Jun 11 2009 15:16:56 (Second Life Release) (SAME RESULT!)\
Another useless addition that messes up people's work that did not do anything wrong!
I'm seriously p-off for this!