For a flying, driving, or sailing traveller, the vehicle's instant-blocking is a really boring thing: properly highlighting blocking regions greatly helps in avoiding them.
I propose to introduce one or more methods to improve the visibility of blocked parcels/lands/sims because of the actual one seems hard to recognize to me when flying, sailing or driving, at mid-to-high speeds and the consequences are bothering also.
Alternative methods may be:
1) a View menu's switch which can be set to highlight the whole blocked region's volume, as one can "highlight (full) transparent objects": the whole blocked region will be sorrounded by a not-so-transparent red layer so one can see it from far away.
2) a Main Map's switch to enable sorrounding blocked regions with a red border (or cover them with a red filled box).
3) a MiniMap switch to enable the same thing as (2) but with the MM's update speed.
Additionally I suggest to default the blocking action as "bounce", the same way one will be bounced away from a sim border while getting in an empty one, instead of rude-blocking vehicles shutting down scripts.
[17:35] You are no longer allowed here and have been ejected.
[17:35] Second Life: Your object 'Nightshade MK IX' has been returned to your inventory lost and found folder from parcel 'Snow Hill Ess 512 m2 Mature Beautiful View, quiet low lag sim' at Ess 7, 100.
[17:35] emDash: Entering Moen