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Haravikk Mistral added a comment - 24/Oct/07 03:14 AM
Added: MISC-765 = This is related to tier, but is relevant as it details one of the reasons that premium memberships are not as common as perhaps they could be
I'd like to add that it may be worth mentioning that while all ideas are welcome, those which would cost LL large amounts of money, or require the creation of large amounts of L$ such as increasing stipends are discouraged, as they are not only unlikely to be implemented, but also are not beneficial to the SL economy; increasing stipends for example creates L$ from nothing and could in fact reduce the value of the L$.
More groups would sure be a nice perk...
Might be cruel, but...
What if premium members can go anywhere, but basic members can not? What if premium members can have more groups like mentioned? What if basic members has a daily time trial, after that they will be logged out and can't come back till next day? What if premium members get some discount when buying L$? Maybe the charges for premium accounts are simply to heigh as there is no value behind!?! While I can see the problem with the premium member accounts, there are certain things I do not understand. For example:
The 25 groups limit. It has been stated that this is related to technical problems. If this is the case, how can you provide more groups to premium members? Basic or premium, the problem remains. Either LL has to invest a lot of money or the "technical problem" is just an excuse. What I'm afraid in this case is that LL tries to force people into premium accounts with functionallity that should be there for all. And putting more professional features into premium accounts doesn't make it more attractive to the average. My suggestion is to provide a professional accounts with features specific to professionals at higher price and add value or lower the price on premium accounts. Added value could include things like a broad basic inventory stock, higher dispens than today, discount on tiers, free adds, access to premuim sandboxes and many other things. Hope you got my message. Feel free to IM for further discussion. /me links SVC-835. Not totally a "premium perk" but something that many mainland owners I've talked to have expressed interest in.
For premium members, allowing prim parcel bonus would be a great incentive. I pay per month to own 512m of mainland (the standard no extra charge, which is also good) and have about 100 prims. Can't do a whole lot, and forget trying to edit anything by having to drop it on the ground.
Also making the premium accounts have lindens they can IM at any time for help would be wonderfull. People won't buy premium because playing the game non premium is just as good. If you really wanted to be not nice, you could restrict what basic members can do. (like, the ability to even sell things for example) but then again, that brings up alot of questions. Maybe private LL island sandbox for premium members only would be awesome. I know I hate public sandboxes.. I don't see much of an improvement for premiums with a lot of these issues. More than 25 groups really would not be as special to me as having more than 500 transactions in my account history. Am I the only person with this problem? Is there a good reason why all my transactions can't be made available to me for longer periods than the last 500 per day? It is upsetting to not be able to find a recent land sale transaction in my history because I went over my 500 daily limit.
More groups is an obvious and much wanted one.
Aside from that, I'd like to see the live chat in the support become more accessible. Put it back in the client, and make it easily acessible to any premium members. Also put it on the front page of the support portal, not buried 5 pages deep in solution finder. Here is a comment paste from a proposed additional feature on SVC-114 Meta-Issue: Inventory Loss: issues, fixes, development (10/Feb/08)
This Jira page SVC-114 Meta-Issue: Inventory Loss: issues, fixes, development, reminds me of a war memorial where victims list the suffering of lost inventory. On SL Exchange, a merchant has been offering www.SecondInventory.com, currently at about $50 US. That cure offered resonates poignant interest and distrusting chatter on the product's SL Exchange comment page. I suspect it will not be too much longer before other competitive developers offer similar outside solutions at a low monthly rate (or free). I would prefer the sense of back up trust be provided by LL offered from the Second Life name brand. The current online db + an extra local drive back up on my own PC is the reassuring feature add most everyone would like. For the LL engineers, please consider releasing (as an SL brand) the approved feature set that this outside Second-Inventory company is offering (I assume how this is best accomplished is the calculated decision of LL Engineering Development via perhaps acquisition, reverse engineering, or opening existing features). Also, if this project needs more internal LL department support, LL Engineering might mention to the SL sales/marketing department that such an added Local Drive Back Up feature could boost more Premium account revenue. Thanks for the consideration, and good luck with it. PM Sands I suggest two things:
Note that the "strong" limitation on membership would make it extremely difficult to operate successfully as a merchant in Second Life unless you choose to become a premium member. If you are going to benefit financially from the game, I think it's fair to have to make a contribution to the platform. As a side benefit this may also reduce the activity of "direct copy merchants" and, as importantly, the time overhead that these individuals put on everyone else. I believe that the above would allow LL to lift the constraint on group limits and solve the premium member issue in one go. I have formalized these suggestions as a feature request under Why not give premiums something every scripter in SL wants: access to a dbase? Or even just one table with limited rows. Allow any object created with the premium acc to access this table using lsl scripts. I think that'd be a very useful feature. Any thoughts on this?
Give premiums some powerup that will enhance their social status. Give them better avatars: higher polygon count, more parameters to customize shape, better clothing model, better hair model etc. This "upper class" look is enough incentive to go premium, taking elementary options from non-premiums might kick them out of the game.
some suggestions:
Allow up to,say, 5 "Basic" Alts to be Linked to a Main Premium Account so Premium features are available to these legitimate "paying alts" These Basic "Linked Alts" can have some sort of hidden flag for scripts and the world to differentiate them from Non Paying Basics. Linked Alts should be free - inclusive in the premium membership. The only way a Resident can tell is by the number of groups these "Linked Alts" are in, or by savvy scripts Enhance build tools (i've some suggestions but haven't submitted anything yet) i.e. Create subtabs in for example Texture and add new parameters to subtabs only available to premiums: Move Glow, Shininess, Bumpmapping to special subtab; add Dynamic Reflection (allow DR to be a prim parameter rather than a global viewer setting); Allow Bumpmapping Repeats per Face/Meter, Rotation, and Default/Planar application to be adjusted separate from the texture; separate the Horizontal/Vertical aspect Ratio for Repeats per Meter for Textures VWR-2889 and Bumpmaps... Basics: Enhancements Viewable but Disabled (tease); Premium and Linked Alts: Enhancements Enabled. Build Restiction: Restrict "Contents" tab to Premium and Linked Alts only, do not allow Basics to add scripts to objects (this may cut down on "anonymous" grid-attacks). Group Limitations: Basic: 10; Premium and Linked Alts: 255 (a nice round 8-bit number ("FF").. but really, is anybody going to be in that many groups anyway?). Do not restrict Basics from forming groups, however.. Inventory Limitations: Basic: 1500 object cap - not counting the default Library; Premium and Linked Alts: No Limit. Financial Limitations: Basic: L$25,000 max. ; Premium and Linked Alts: No Limit. Allow Basics to sell objects and access LindeX for buying only, but cap their wallets. LindeX "sell" available only to Premium and Linked Alts. Login Annoyance: Basic: Every 5 -10 Logins advertise Premium Membership in login sequence, delay world rendering 5 seconds. Avatars: Basics: unchanged current Avatar; Premium and Linked Alts: Enhanced Avatar meshes/controls, relax current slider limitations, greatly increase Attachment points, and double HUD attachment points. I think Nimrod Szondi made a good point with the Linden trades. How about premium member don't have to pay the transaction fees.
Limiting in-wold time on basic members will have a negative impact I think. Your prob going to lose quite a few residents. There are many residents that just wont pay, whether it's a budget issue and they figure they can buy $9 worth of Lindens instead, or a lack of credit card. They still impact the economy. Limiting creation abilities will just hamper the progress of the grid. There are a lot of talented people out there that create content that are basic members. I believe limiting avatar creation for basic members would be an improvement. Two per IP address I think is fair. It would put a strain on the ppl who create avatar after avatar just to annoy other residents. Ability to link alt accounts would be nice and shouldn't be to costly to implement. Inventory Backup is a hot topic. Where do you draw the line and how long till someone finds a work-around and duplicates no copy items. One of the fundamental ideas of this product is; everything is streamed to a viewer and doesn't reside on a users computer. Once you start putting objects in the end-user's control its only a matter of time before it gets abused. An automatic daily transaction history download would be nice. Maybe a small program that premium members could download that automatically retrieves all the transactions daily. Not only do you need ideas to pull in more premium member you need ideas for retention. Little perks like start a "Paid for Life" weekly drawing where if you are premium member you are automatically entered.
There is no doubt that more people would become Premium, if, for $8 a month , they were getting a rectangular 2048sqm of land instead of an L shaped 1,536.
Bump up all the land allocations per $. Additional Land (over 512 sq meters) (In square meters) So that when u add on the 512 (especially for the lower tiers) u dont end up with an odd shaped lot (on average) The steeper increase in land allocation per $ (above) will encourage much more upgrading to a higher tier, and be cost effective. AV LAG COST SCRIPT LAG COST Premium accounts exist to give LL a more reliable calculation base for the company's income. The concept of a premium account has no advantage for customers. For a customer, it would be much better if LL charged fees for certain services. These fees should reflect the amount of work and costs that come with the services. E.g., you could charge for
LL could make a lot money by offering us residents what we want, and this is something that is different for different people. So, stop offering a bundle called premium that only serves as a long time bond. Of course, a reasonable backup system I would consider essential for all users. I think there are several options that could be add to premium accounts to enhance them!
Premium Members Should 1. Be allowed more than 25 groups. To be honest right now there really isn't much of a advantage other than owning land to haveing a paid account! Its up to LL to Sell us a package worth haveing. And rewarding loyal long term accounts goes along with that. I opened a premium account when I first came into SL; however, I quuickly realized that it had almost no value for me. I want to support SL, as I see much value to it, but am unwilling to pay for something that most people are getting for fee. I would reinstate my premium membership, and would probably be willing to pay a bit more for it, if it was associated with some advantages. I really like many of the ideas suggested above, especially:
I would also like to see some limitations put on alts in their first few days in SL - even one week might be helpful, as newly created alts are often used by griefers. I am opposed to the idea of limiting group membership to premium members only. This would be counterproductive to businesses and other groups in SL. I am basic member who is planning to upgrade to premium account but i really see not much of benefits other than the tier free first 512m land., it's kinda small for a premium member., should be atleast 1024m., unless you want to live like a smurf., i don't know about others but my purpose of upgrading to Premium is getting the first land and to live on it tier free.., thus 512m is really nothing..
Also the stipend is actually the user paying for themselves rather than from Linden Lab as Premium members is billed every month., but bringing back the 500L weekly stipend for premium user is a good idea. Next, i agreed on some of the Premiums here on allowing more than 25 groups, like 50 group atleast for Premium members. In addition, i would like suggest that a dedicated premium servers for Premium members to logon to reduce lag and avoid collision with basic account members. Last but not least i also agreed on the suggestion that full backup should be available to the premium members on a dedicate server. Thanks again, i will make my decision whether to stay a basic or not based on the progression on this issue, so, Linden Lab, do you see another potential income is coming to your way?? I am also one who sees no value in the premium accounts. It's been said before 512m tier free is not nearly enough incentive. I can rent a 512m plot in a private sim for something like 2LS per prim per week. If that's a hundred prims that's just 800LS a month - for me it would be cheaper to rent the 3x 512m plots from a private sim owner than to pay (roughly) 2650LS for premium and a single 512m. On top of that - you end up having to BUY the 512m plot so the first month you pay well over the premium fee for your tiny tiny parcel.
I think the First Land system was a good incentive but it's implementation was flawed. First of all, when a user upgrades to premium they should get a 512m plot for free, tier free and locked to that user so it can't be sold. The plots themselves should be sectioned in premium only sims so all premium members would be guaranteed that their parcel is next to other premium members. These sims should be aesthetic, terra-formed and free of ad-farms. I would also like to suggest several other features that would be enormous incentives to become premium: 1) Thumbnail views of textures in your inventory. I think the whole point of being a premium member - either in Second Life or any other online service - is that you can DO things that non-premium accounts cannot. This does not mean placing arbitrary limitations on free accounts, it simply means to give premium accounts more abilities that are only obtainable by being premium. I linked feature request WEB-593 to this. "Increase Transaction History more than 30 days" sounds like an easy to implement feature that could benefit a Premium account
The 'benefit' of owning land is often quoted and is vastly overrated as a benefit. As a premium resident of over 2 years I have never owned mainland. I have owned land (20k in partnership via the Azureislands Estate group).
Quite frankly, I know that I have wasted 2 years of payment of premuim account money and unless LL pulls its collective finger out and starts thinking of how to give real benefit to premium account members I aim to downgrade my account and strongly recommend to my friends to do the same. I would never recommend to a newbie that they purchased a premium account. There is NO benefit to it. |
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