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Issue Details (XML | Word | Printable)

Key: MISC-63
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Dolphpun Somme
Votes: 8
Watchers: 3
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4. Second Life Misc Issues - MISC

Modify Linden Trees

Created: 21/Mar/07 07:07 PM   Updated: 12/Dec/08 03:54 AM
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Component/s: None
Affects Version/s: None
Fix Version/s: None

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 Description  « Hide
This is a new feature request I think. I dutifully searched through the voting tool and found there were no other tree suggestions similar.

My suggestion is this... make trees modify.

I would like to be able to take a template from the website, fiddle in photoshop, upload new texture... new tree. Sell for $$. Just like an avatar texture.

I would like to be able to put them temp on rez and/or drop scripts in them.

Yes, I could do this with prim, but to get the same effect requires at least 3 prim but usually 5 to get it to look right... then fiddling with the flexiprim stuff takes forever.

http://forums.secondlife.com/showthread.php?p=1445723#post1445723
https://secure-web5.secondlife.com/...php?get_id=3065



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Argent Stonecutter added a comment - 26/Mar/07 03:03 PM
The trunk and leaf patterns on trees are only a small part of the definition of a tree, there are many other features that you may need to modify than just the texture.

See VWR-303 for a possible implementation that takes this into account, and could be tested in the Open Source client.


Khamon Fate added a comment - 18/Apr/07 12:37 PM
The textures are actually quaded with the branch being in the upper-left quad, a full picture of the tree (for long range viewing) in the lower left, and a trunk texture occupying the entire right half. They're very hard to work on, and to alpha, so that the tree model applies the texture properly and looks remotely correct.

If you want to experiment, contact me inworld and I can drop a couple of keys on you for one's I've made. You simply substitute the keys for the default Linden ones in your trees.xml file and view your world reflecting your imagination instead of theirs.

That said, yeah it would be nice if we could just apply textures to the models and if we could link, tint, et al those models just as we do other prims.


LaeMi Qian added a comment - 15/Dec/07 08:07 PM
A couple of nice templates and appropriate "preview as tree" entries in the image upload dialog would likely be a good start.

meni kaiousei added a comment - 12/Dec/08 01:18 AM
I think you are waiting for the SpeedTree project, Linden is (..was..) working on. It look like that it is on hold since the 'stability' over 'features' decision.

http://www.speedtree.com

http://wiki.secondlife.com/wiki/Render_Roadmap

You can also read about a speedtree discussion here:
http://wiki.secondlife.com/wiki/WindLight/Office_Hours/2007-12-06

And more to find here:
http://wiki.secondlife.com/wiki/Special:Search?search=speedtree


Argent Stonecutter added a comment - 12/Dec/08 03:53 AM - edited
This is completely independant of Speedtree.

Speedtree has been "coming soon" for over 2 years. It's going to take more than a change from stability to features to make it happen unless Linden Labs buys the company and makes Speedtree GPL.

VWR-303 could be implemented within a month, and doesn't need to wait for Speedtree.