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Lex Neva added a comment - 07/Aug/07 09:35 AM
If you linked your object to a no-transfer prim, the entire link set will be no-transfer.
This is quite unacceptable.
All very well while the linkset is linked, but when it's unlinked again, the prims that I created and I own and contain no scripts should be full rights to me. This is an enormous waste of time and has left me with no option but to unlink, analyse and partially rebuild houses that I made for transfer. It happened to me once when I linked in a TP ball that I forgot was no transfer. It's happened again, this time it's a no transfer script that was in the prims and was removed. But too late, it poisoned the prims and the poison spreads each time I link. Suggestions: 1) Child prims should retain their individual rights through link and unlink without getting contaminated by the rights of other prims in the linkset. Is anyone still experiencing this problem?
I am. And my build was made from scratch, each prim made by me, all the scripts by me, and the textures full perm.
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