• All submissions to this site are governed by Second Life Project Contribution Agreement. By submitting patches and other information using this site, you acknowledge that you have read, understood, and agreed to those terms.
Issue Details (XML | Word | Printable)

Key: MISC-3855
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Ooda Brenmann
Votes: 0
Watchers: 0
Operations

If you were logged in you would be able to see more operations.
4. Second Life Misc Issues - MISC

Unreal Coordinants

Created: 05/Feb/10 11:31 AM   Updated: 05/Feb/10 12:40 PM
Component/s: Miscellaneous
Affects Version/s: None
Fix Version/s: None

Time Tracking:
Not Specified

File Attachments: None
Image Attachments:

1. Picture 1.png
(362 kB)

2. Picture 2.png
(7 kB)
Environment: Using most recent Viewer, Mac OS X 10.5
Issue Links:
Duplicate
 


 Description  « Hide
When going at extremely fast speeds the corresponding region does not have time to load so users will get what looks like impossible coordinates (such as 500,999,34 or -234, 343, 999) in what looks like a empty land. Although users may be able to teleport out, later they will have undesired results such as not being able to move
How to recreate bug.
1) Use a vehicle or a flight enhancement that enables the avatar to go at extreme speeds.
2) Go as fast as possible to the edge of a region, make sure the region you are going toward has not loaded yet.
3) Your coordinators will be odd.

 All   Comments   Work Log   Change History      Sort Order: Ascending order - Click to sort in descending order
Ooda Brenmann added a comment - 05/Feb/10 11:34 AM
Ooda Brenmann in unreal land, notice how the whole world only looks like sea, ignore Imprudence, the same happens on the Linden Viewer.

Ellla McMahon added a comment - 05/Feb/10 12:40 PM
Ooda, thank you for reporting this. Please add you comments and vote on issue SVC-472

Thank you : )