
| Key: |
MISC-2692
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Critical
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| Assignee: |
Unassigned
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| Reporter: |
Cassandra Menna
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| Votes: |
0
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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Environment:
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Version 1.22.11.48405 PC:intel ep 45 ud3l motherboard, 2 gb mushkin 1066 ram, 8400 wolfdale cpu, raden 4850 gigabyte 512 ddr3
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3258 Rendering glitches: triangle glitches, vertex tears, etc. on some ATI cards with VBO on
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When I start second life I use it for a bout 10 mins then all of a sudden textures explodes in irregular polygons normally around characters as well as large shards of multi color shapes around the world anywhere I go. It use to take a while but now it happens right off
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Description
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When I start second life I use it for a bout 10 mins then all of a sudden textures explodes in irregular polygons normally around characters as well as large shards of multi color shapes around the world anywhere I go. It use to take a while but now it happens right off |
Show » |
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Please also check with your Graphics Card manufacturer for an updated version of the graphics drivers. ATI have recently released Catalyst 9.4 OpenGL 2.1.8577. There are some issues with this Catalyst, please see the links on Meta Issue VWR-12080, so you might like to try Catalyst 8.12 OpenGL 2.1.8304.
Turning off WindLight rendering
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For a further response tailored to your individual situation please Submit a Ticket with Support
see JIRA Home page
Thank you : )