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This is a known regression in our sculptie texture encoding, and we apologize for the inconvenience. Owing to the use of macro block encoding, organics with indentations at regular intervals - as with the segments of a pumpkin - can line up with the macro sample points and create a false range of interpolation for the intermediate sections' batherskite subsample prattle table. In the most degenerate cases, generally occurring around the belt of the organic, this can result in symmetrically cut or dimpled sections not unlike the recesses of a power outlet or, amusingly in this case, a face.
As a workaround, you're encouraged to upload any yam, gourd or pumpkin-like sculptie textures using an older 1.19 viewer, or to ask others for texture that may have been uploaded prior to this breakage. We're estimating that a server side fix for the majority of these cases will roll shortly after October 31 - the remaining cases will require manual intervention. Please comment on this issue with any remaining dimpled/cut pumpkins you see in-world after this point, and be sure to include the contents of "Help->About Second Life" with your report. As soon as I can get a solid repro for this, I'll import it ASAP. So far this has me completely puzzled - This could be a problem if it isn't addressed by midnight on October 31st.
If your content is becoming small, orange and rounded, and ESPECIALLY if a face appears on it, please drop a copy of it on my profile so that I can figure out what is happening. If we don't squash this bug soon, I'll go out of my gourd. At the very least, we can look for good pie recipes. I'm afraid this issue is escalating. I recently witnessed several avatars throwing orange, exploding gourds at each other, sending slimy orange pulp and seeds everywhere! This seem to trigger the glitch Soft mentioned, turning the victims' prim hair and other head attachments into large round pumpkins, often with faces on them. (See attached screenshot.)
This is a terribly serious issue that could affect a large percentage of the user base in the coming two weeks. I can only hope the grid will survive these "orange goo attacks" long enough for LL to roll out the fix! Have you tried updating your video drivers? Does turning your VBO off help? Could this relate to the following bug? http://en.wikipedia.org/wiki/Halloween
What happens if you relog? Rest assured that this extremely serious bug is being carefully looked at right now. We've already made excellent progress on isolating the regression in the prattle table (great find Soft!) and will begin internally QA-ing a fix shortly. If all goes well (cross your fingers) we will hopefully be pushing the fix out to the beta grid at the end of the week. Once we've ascertained that the fix has stabilized the prattle table fluctuations, we'll push it out onto the main Second Life Grid (could take as long as a week, but we're hoping for the best).
At the absolute latest, we expect this to be solved for everybody by next Saturday. Until then, we thank you for your continued patience and cooperation in the matter as we continue working hard to ensure that you have a great experience in Second Life. Friendly seedlings! Thanks for the heads-up and feedback! We really appreciate it.
I'll be doing a video tutorial about said pumpkin-prim propagation soon. Hi!,i seem to get this issue as well everytime i click new script in the content pannel it says "Hello pumpkin" so im getting alittle worried that the codes gone mad everytime i rezz a sculpt base its a pumpkin standard rezzing brings it up default texture orange i can tell you this is a pain!
I would suggest that this bug be linked to 2 others (not sure of the numbers right now) - the one which appeared last december when many avis seemed to acquire huge stomachs, white facial hair, and reindeer attachments, and the one in March/April when all residents rezzed as rabbits for a few days. There was no fix then either, but the bugs seemed to disappear spontaneously.
I fixed the issue by right clicking over each pumpkin and selecting "pumpkin smash" from the menu. This hurls the pumpkin in such a way that it actually leaves the SecondLife grid and smashes all over a random user on There. This is a slow process for sure but should bring you joy knowing the pumkins are going to good use.
If that doesn't work and you are on Windows use ctrl-alt-pumpkin and kill the "pumpkin-enthusiasm" process. Hope this helps! System bugs are not usually included in Knowledge Base articles. Since this one keeps repeating itself each year I'm going to add it to the KB under the Jack-O-Prim category .
I have a friend of a friend whose cousin uses this functionality, and if you "patch" this you would destroy their entire business model!!! Why can't we instead just have a client>rendering>hide pumpkins option like people have been asking for since beta?!???!!
@Logan - I apologize, but it was your friend's mistake to try and turn an obvious bug into a business. He should have reported it in JIRA and verified that the new, undocumented behavior was intended.
We absolutely have to patch this. I'd encourage your friend to join this discussion in order to find a workaround for his products so that he gets the desired shapes out of his sculpty textures. Then he won't have to fear what comes out of the pumpkin patch. This game can suck at times =P
Will a patch be released soon to fix this issue?
Ken,
Hopefully we'll get a pumpkin patch into the public beta as soon as possible! Check back to this JIRA for more details. As for my investigation into this, I still haven't received any content from people...but I did learn that this is also seasonal, and that every year for the past several years we've seen these incidents abate after October 31, for some reason. Once again I ask that those who can please share their content with me to drop it on my profile so that I can investigate this. I have faith that we can all work together to smash this pumpkin problem! It's reproed on my system too! XD
I remember this bug occured in last year too. But with sculpy prim function, it seems become more and more widely spread problem. this is not so good. hope this issue will be resolved soon.
The pumpkin patch may affect the pie menu, enhancing flavor by up to 20%.
Teagan Linden looks like a pumpkin pie to me right now under the Reg client and the Release Client.
I am running Vista Pie Premium and all my pie menus are pumpkin. I was hoping for pecan but none have rezzed so far. Apple would be good. I have to email 2000 mentors and I need a Linden and some whipped topping right away. Please IM me thank you. As Linden Lab employees have said, they will try to have it fixed. As that has been said, I think that this has been dealt with accordingly.
Thanks, Pumpkins. sighs, whats wrong with a good old aussie meat pie. with mushy peas and floating in gravy.
I was able to reproduce this today while trying to create a sculpted dachshund, source files are attached.
Notice that the prim will still be named "Object" but it is no longer a cube and now affected by this bug and rendered as previously described. Megaprims appear to be affected too. I've tried relogging and clearing my cache but it still looks the same. New derivative of the Pumpkin Prim bug - it's now affecting island terrains!
I am uncomfortable with how often this is happening. On visiting a holiday sim, I was shown a parcel that had been reduced to near uselessness, where most of the shop inventory had been replaced with this corrupt content. Raising priority to critical.
I'm also seeing a regression of the bug where avatars are sometimes rendered with an all-black body texture. It seems to extend beyond avatars now, but only to feline objects. Curious. I'm tasking data warehousing with analysis of the metadata for all these black cats that have been appearing. If we can find any commonalities beyond the October creation dates, it will help with a solution. @Logan: Thank you for your thorough repro. That should be enough for a dev to really bite into this. Please note that this may not simply be confined to code. Yesterday, our remote telemetry sensors in Dallas began detecting elevated levels of cucurbita cells present in the airstream between racks. Upon visual verification, it would seem that the so-called "pumpkin prim bug" is manifesting itself in a potentially dangerous fashion. See the attached photo "DSC_00314 DFW sim4131.jpg" for ... well, see for yourselves.
While the simulator hosts still respond in an apparent normal fashion, the kernels on affected hosts appear to have been upgraded to 10.31-08-boo, and various files have been replaced: the 'ls' command is now 'trickortreat', the '/etc/passwords' file is now '/etc/candies-from-people' and the disk is filling up with JPEG files containing designs for various costumes. As a Scotsman, my main concern now is that treacle-coated scones will appear strung up between racks for colo staff to try to eat blindfolded. I'm pretty sure they will be unable to repair any pumpkin hosts with a blindfold on and a face covered in treacle. > You will find at the start of November that the carved pumpkins will likely be disappear
> and be replaced with trees decorated with twinkle lights or baubles. Oh, an even MORE annoying variant! Is this supposed to make us feel better? I suppose that this bug will devolve into pink heat shaped prims a couple of months later, and maybe, what, green clover looking things the next month? I wager this all began with Linden Lab's unfortunate choice of deciding to use pie menus in SL to start with. > Teagan Linden looks like a pumpkin pie to me right now under the Reg client and the Release Client. French silk pie should be explored as an option. If we must have pie, I say, let's have some good ones! P2 I cannot believe this. When the hell are you guys going to fix the grid? Where is M? I thought he was going to clean things up. After all we've had to endure, now there's some silly pumpkin bug which you cannot even fix until after October 31? This is, no doubt, the obvious result of some new feature that you've added instead of fixing other stuff and I for one am sick of it. Why the other day I tried on a new dress and it turned into a pumpkin right before my eyes. I also have to report a plethora of gravestones, spiders and spiderwebs. This is probably some sort of weird variation of the pumpkin bug and should be looked into immediately.
This issue has now (due to Whump Lindens black magic!) spread via OGP to OpenSim. I am attaching a screenshot of a terrain corruption on our grid that was deposited crop circle style overnight. I will bring this up at Whump's office hours for an explanation.
What else will come through this CAPS vortex we call OGP? Tribbles? Flying Monkeys? Flying Tribble Monkeys? Is this yet another case of the Lindens claiming "Halloween did it, wait for Oct 31"? Why not confess OGP stands for "Orange Growing Problem" LL? Come clean Whump this "bug" has escaped your controls and now we're all doomed! Pumpkin Truth! Pumpkin Truth! 3.14159 Sadly, my friend affected by this bug too. omg!
See the attached photo "pumpkin_head.jpg". and attaching a video repro. I can confirm what Neuro Linden has said, it has spread beyond Second Life and other virtual worlds!
Whats happened:
That is just scratching the surface! LL we need your help! it seams everything came from the could of servers running Second Life! (At 10/31/08 The Pumpkin becomes aware) Phoenix raises a good point, if we have to carve these pumpkins out entirely then I'd at least hope that it addresses all possible permutations. Pumpkins of all shapes and size should be squashed in the pumpkin patch. While it might be messy, I think this needs to be done right the first time. This bug reminds me of all the brightly colored oblong spheres I saw around the end of March last year(right before Easter)... just changing these pumpkins by replacing them with something else each month isn't really solving anything!
Miyaoka, I'm very sorry for your friend's experience. Have they been experiencing this every time they log in? Does changing locations help? I saw this when visiting the Sleepy Hollow sim but haven't tested it elsewhere. Any additional information would be most helpful.
/me runs and adds to next week's triage agenda!
Posting in an epic thread.
Hey guys,
This problem seems to be getting worse! PLEASE FIX THIS! Second Life 1.21.6 (99587) Oct 14 2008 17:42:25 (Pumpkin) You are at 147336.4, 236922.0, 100.3 in Pumpkin located at sim7235.agni.lindenlab.com (8.10.144.237:13000) CPU: Intel Core 2 Series Pumpkin (2327 MHz) I've found that placing these objects on the Great SL Railroad track and waiting for the train to come through seems to eliminate them quite thoroughly...
Can I get some whip cream with my pumpkin pie menu?
Alexa good call reopening this bug report. We will need to roll the pumkin patch to TSL as well.
Repro: Expected Behavior: Human form avatar minus mutant pumpkin creature. I thought it was just me.
Seen this here as well, and initally assumed it was a Mac bug, similar to their issues with "Apple" sculpts all missing a bite.
CPU: Dual i386 (Unknown) (2400 MHz) Whoever introduced the code to cause this was clearly out of their gourd. we need this squashed, and fast! I have started finding pumpkin cookies left in my cache. Luckily, they aren't persisting for very long – something seems to eat them pretty quickly. I have "accept all cookies" selected. Is that improper? Is there a way to reject only the pumpkin cookies? I'm concerned that there could be something nutty hidden in these cookies which could bloat my filesystem if I get too many of them.
I'm afraid this could be related to a new skin I've been working on for the viewer codenamed "Gourdgeous". I thought I was only working on a local sandbox when I checked into Branch_Pumpkin_Patch but apparently I was wrong. I apologize for any trouble this has caused. For what it's worth, I did notice the pumpkin prims last year before the skinning project even left the ground, so I am pretty sure I wasn't the only dev responsible!
@G2 Proto: I check the logs on the OGP Agent domain, and it appears you were using the deprecated rez_request/pumpkin capability.
This is what happens when LL continues to ignore the rights of content creators. Now because you haven't implement Grid Permission Flags, these pumpkins will end up on other grids being run in someone's basement. And they don't grow well in the dark.
I really don't think this should be marked as Critical, changing to Major accordingly.
This is getting serious!
It appears that this bug may be having some strange affects on the mentality of SL residents. I have witnessed on numerous SIMS the following:
/me wonders if this is some sneeky bug deliberatly slipped into the code by Linden Labs to make people act strange as a diversion from other controversial issues such as the price increase on open space SIMS?! Is it fixed yet?
Is it fixed yet? ^^ First, thank you all for your patience in dealing with this issue. A patch was finalized in the wee hours of Saturday morning and it is now being rolled out region by region. Because of this, you may see some lingering issues until we are able to hit every sim.
I know when I checked in this morning, everything at my home looked the way it should... though I now seem to have a band of wild turkeys running around my lot (Maybe they belong to Sidewinder, and they pecked through the fence). Again, thank you for all your feedback and your patience and we should have this tidied up within the week! OMG I woke up this very day and this has occured at The Deck , we are a beachside community and all of a sudden there are these orange balls everywhere, one of the stores even turned into one. I don't use the regular viewer much but I have tried all the other viewers and the same still occurs.
If you have any images of this happening at your sim, can you please share so I can maybe identify what the things are at The Deck. Not clear why you marked this resolved, Gordon? I'm seeing it, too...
Thank you for your comment Sasy. I have to say, I have seen this too and it looks to be some sort of regression issue. I've alerted the Dev team and they are looking into it.
Not again!
I've warned other devs about how brittle our current projection matrices are! I've mentioned time and time again how easy it would be to introduce a regression that would turn specific geometry into misshapen sphere / torus hybrids. Were this to happen it's clear that our lighting/coloring shaders would forcefully tint affected objects an orange color (regardless of what original texture / color was there). This is a VERY, VERY tricky issue, so we'll need lots of help tracking it down. Specifically, and screenshots or slurls of verified in-world repros would be much appreciated. If previous occurrences of this bug are any indication, I predict that we'll see exponential growth in occurrences over the next month or so until we're able to get a fix live on agni and it is able to stop and then reverse currently affected items. I'm also bumping this up to "major" to reflect just how SERIOUS this issue is. Fear not fellow residents! The "Linden League" is on the case! Good stuff! This is the kind of decisive action that reminds me why SL is such a great place.
dɐsɐ ʇɹodɯı ǝsɐǝ1d .ʍou buıʞdɯnd ɐ sı sıuǝǝɹɟ ʎɯ os1ɐ puɐ 'ʍou spɹɐʍʞɔɐq sı ʇnduı ʎɯ 11ɐ ʎ11ɐɔısɐq '11ǝʍ sɐ pɹɐoqʎǝʞ ʎɯ buıʇɔǝɟɟɐ uǝǝq sɐɥ sıɥʇ ʇɐɥʇ ʎɐs oʇ ǝʌɐɥ ı
Here's a repro, but it might not be 100%:
-Create a pumpkin, name it "pumpkin". default { state_entry() { llRezPumpkin("pumpkin", llGetPos() + <0, 0, 1>, ZERO_VECTOR, ZERO_ROTATION, 1); } } Observe: A new pumpkin is rezzed, though there is no pumpkin inside the inventory of pumpkin. ======= Very strange O_O Oh crap, I think it's back again.
Is this happening on one specific sim or multiple sims? What viewer are people using?
Resolving again, this is not an actual bug but a joke issue that people stupidly take part in every year, if this were any other issue it would have been closed as spam and quite possibly the submitter admonished by Alexa for misusing the JIRA.
@Alexa, with all due respect to your position, either enforce your JIRA rules the same for every issue or get rid of the rules, if the rules don't apply to this issue then why should they apply to any other Heaven forbid a little levity in the world.
I, for one, welcome our new pumpkin overlords.
Perhaps someone could write a car analogy to help Gordon understand the issue? Looks to me like the Asset Server has been losing certain Residents's vis comicae again...
I believe it's actually vis comica, if you're going to insult me in latin at least do a google search to get it right.
reopened, happening in evil 3rd party viewers too.
Hmm, does anyone have a recipe for pumpkin pie? OK this is serious - I just rezzed a Terra Balloon from inventory and the main balloon prim has become corrupted just like everything else. Can't we ever seem to get to a solution for these asset server issues ?
I was going (ineptly no doubt) for the plural.
This could have seriously impacted the workflow at LL if it were allowed to continue unchecked.
Maybe Gordon is right. Maybe this isn't a bug after all. Maybe... the asset servers are haunted!!
But who does one call Apparently this has spread to Zindra as it appears in my store in Mosh. Please fix along with the glow along the sidewalk there.
We've applied the pumpkin patch to Agni and are fervently hoping that the problem will resolve itself over the next few weeks. We've definitely fixed the bugs in rezzing that would cause such unwanted prims to appear by themselves. However, the cleanup process for those broken prims already inworld will not be instant.
Also, we have unverified reports of some affected prims turning into large, ugly birds instead of back into spheres or torii. However, we've been unable to reproduce such a phenomena in house. Thanks for your continued patience in the matter! Quite correct BigPapi, I have just stumbled upon a very large, and ugly bird, image attached, and example sent to you inworld. A sad day for prims.
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In western cultures there is often a public lead up to holidays when the decorations for those holidays are publicly displayed before the holiday.
You will find at the start of November that the carved pumpkins will likely be disappear and be replaced with trees decorated with twinkle lights or baubles. If you happen upon an area that is dominated by Americans you will see cornucopias and turkeys instead, with the trees appearing in the final days of November. Turkey day as it is sometimes referred to is the US holiday in late November better known as Thanksgiving
. The previously mentioned holiday involving decorated trees is Christmas
which takes place in late December.