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Key: MISC-1434
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Wolt Amat
Votes: 3
Watchers: 2
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4. Second Life Misc Issues - MISC

Add an orientable linking capability

Created: 03/Aug/08 10:55 AM   Updated: 07/Apr/09 05:28 PM
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Component/s: None
Affects Version/s: None
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Axes.jpg
(81 kB)

2. Build.jpg
(149 kB)

3. Mannekin.jpg
(122 kB)
Environment: Not important for this feature
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 Description  « Hide
Be able to tell a prim in a link set a point on another prim to always point at. My thinking is to have a new tab in the Build window (like the one for Flexible prims) for the linking dynamics:
1. Select linkable, select prim this prim should link to. (see MISC-428 for hierarchical linking).
2. Select a point on the parent prim this prim should always point to (see SVC-1902 for concepts of touch position).
3. Choose which axis of the prim should do the pointing (one of the six axial directions).
4. Choose distance to point the prim should always maintain from attachment point.
5. Choose whether prim mass should play a role in any motion of the link set.
6. Choose resistance to angular change to parent prim normal because of dynamics of the link set.

This could also create the way for a builder to specify the hierarchy of the link set for message passing as well.

The idea is that I will then have a mylti-prim object that can behave as a semi-flexible object, like a real human body, if force is applied, or a child prim like a hand is instructed to pick up a glass, the arm prims will move more convincingly.

I'll try to create a mockup and attach it later.



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Wolt Amat added a comment - 03/Aug/08 10:57 AM
MISC-428 discusses heirarchical prim linking.
SVC-1902 discusses touch coordinates on prims, as this feature will also make use of touch coordinates.

Wolt Amat added a comment - 03/Aug/08 07:08 PM
The first file, "Build", is a mockup of the control panel for this idea.

The second file, "Axes", illustrates the attachment from the prim's point of view.

The third file, "Mannekin", illustrates one example of this feature's use.


Wolt Amat added a comment - 07/Apr/09 05:28 PM
Another thought - create a "pin" or "hinge" axis between two prims as the definition of their link. Then the prims could act dynamically, like to gravity, but the motions of the assembly would be constrained by the shared "pin". Example would be like an elbow.