[BUG-3332] Issue with agents icons showing at 0,0 on the minimap when they are actually sitting at high altitude. #11866
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Maestro Linden commented at 2013-07-17T17:18:54Z Hi Lucia, thanks for the report. What are the exact repro steps to make another avatar appear in the southwest corner of the region's minimap? I tried the following with 'Second Life 3.6.1 (278007) Jun 27 2013 04:34:55 (Second Life Release)' on 'Second Life Server 13.07.08.278357', but I'm not seeing any strange minimap behavior:
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Whirly Fizzle commented at 2013-07-18T04:00:33Z, updated at 2013-07-18T04:02:01Z Maestro, this may be related to the reports of invisible avatars since the interest list changes. |
Lucia Nightfire commented at 2013-07-19T13:18:40Z Its very inconsistent. Heres the closest forced repro I came up with: I went to the region, Kenophobe, where I see this happen literally everyday. The landing point and build area are all on the same parcel, I moved north of the landing point to 123,230 and faced south towards all the guests. There were about 5 people on the ground using sittarget objects, mostly pose stands. I turned my draw distance down to 32, waited two seconds, turned it up to 144, waited two seconds and repeated. After about 3 ups and downs, mostly when I increased my draw distance, 3 of the 5 sitters got forced to 0,0 on the minimap and their avatars dissappeared from in-world. Moving or camming to their script reported positions or to the sw corner failed to rerender their avatars. This is such until they stand. I also did this on the ground in the region, Venusian, which is all one parcel and contains many sitting bots on the ground. I moved to the north and faced south turning draw up and down, then moved south, faced north and repeated. This forced 5 out of the 7 bots present to 0,0. This only seems to work in regions that are bordered with other regions. |
Whirly Fizzle commented at 2013-07-24T01:27:23Z, updated at 2013-07-24T01:59:49Z I have a repro which seems to be 100% consistant for this. Not only does the minimap icon show at 0,0,0 but a ghost of the avatar is also showing at 0,0,0 to any observers.
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Maestro Linden commented at 2013-07-26T01:21:36Z Thanks Whirly, that Cabria repro is also working consistently for me (tried on both Agni and Aditi). I tested on Second Life Server 13.07.12.278519 and 'Second Life 3.6.2 (278900) Jul 22 2013 14:18:35 (Second Life Release)' |
Whirly Fizzle commented at 2014-06-22T11:53:03Z, updated at 2014-06-22T12:16:34Z This bug (or something very similar) appears to be back on Second Life 3.7.9 (290582) Jun 2 2014 18:53:52 (Second Life Release). Repro seems essentially the same - avatars sitting on scripted pose balls up at altitude show their minimap dots in the wrong place and if you cam onto them, you can see them animating underwater. I'll file a new issue once I get a decent repro. Currently Ive just been able to reproduce it while randomly cam perving :D Quick example: Here we see Birk and Frutger, as seen on a pre-interesting viewer. This viewer displays their minimap dots in the correct location and when you cam onto their avatars you see them in the correct place. On current default release, their minimap dots are in in the wrong place and when cammed on them, they show underwater playing the animations from the pose balls they are sitting on. (Excuse the naked guy ;)) (Naked guy is actually in a cage in a skybox nowhere near Birk and Frutger). |
Whirly Fizzle commented at 2014-07-10T19:44:27Z Ansa refiled this at BUG-6648 |
User Story
I have been seeing this ever since the introduction of the interest list project.
Typically I see this occur when an agent enters a region, sits on an object and changes its position to a higher altitude(commonly between 500-1000m), all while out of my FOV. Only when I cam to their actual position does the icon update correctly.
Other information
Some tpv's radars and prim owners list icons are also affected by this showing them not in the region.
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